Online 172.96.161.121:25658 checked 14m ago
5x PvE Paradise
Connect
srv = rust.server("172.96.161.121:25791")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 20h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 20h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 15 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 19:32 UTC FW28d ago | 4 | NaN | running | 0 |
| 1 | Sat 19 Sep, 16:08 UTC40d ago | 4 | held half | 12.1 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 1285327083
- map
- Procedural Map
- size
- 4000
- seed
- 1285327083
Server
srv.info()- address
- 172.96.161.121:25658
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 19:46 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [LATAM] LUNARUST PVE X5 Mensual | 01/10 Full Wipe | SA · groups of 8+ · 5x · monthly · 40 on average | 1/100 |
| 1 | GOM 5x PVE / With PURGE Grumpy Old Man |Kits|Skins|BackPack|Ant | NA · groups of 15+ · 5x · monthly · 7 on average | 10/100 |
| 2 | Dads Gaming Monthly 5x AU PvE - Raid Bases | Events | Kits | Sk | OC · groups of 8+ · 5x · monthly · 5 on average | 1/100 |
| 3 | SEA | Eclipse | PVE 5x | Newbie Friendly | Events | Perfectly M | EA · groups of 8+ · 5x · monthly · 5 on average | 1/100 |
| 4 | Freedom PVE | 5x | Refined Loot | Raid Bases | NA · groups of 50+ · 5x · monthly · 3 on average | 3/50 |
| 5 | JP ともすけサーバー 5x Raidable Bases | Bosses | EA · groups of 8+ · 5x · monthly · 3 on average | 1/20 |
Quick answers
From the figures on this page.
Player counts
How does 5x PvE Paradise compare in the rankings?
Over the last seven days 5x PvE Paradise sits at #7,334 on player hours, in the top 33% of ranked servers.
What population does 5x PvE Paradise carry?
The sample now reads 0 players for 5x PvE Paradise, out of 50 slots. Over the last seven days it averaged 0 players and peaked at 2. The 48-hour sample puts the busiest hour at 06:00 UTC, averaging 2 players.
Server facts
How smoothly does 5x PvE Paradise run?
Server fps over the last 48 hours averages 145; the floor is 89. The entity count peaked at 120,285, covering buildings, deployables and the rest of the world. Memory peaked at 5,163 MB. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on 5x PvE Paradise?
Version Rust network protocol 2635 and build 168909 on Linux is reported by 5x PvE Paradise. Joining needs the same protocol on your game; Steam handles the update.
Is 5x PvE Paradise up, and what does its uptime show?
The current sample puts 5x PvE Paradise online. Count back 10 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 13 September 2026.
Which location does 5x PvE Paradise run from?
No region is published by 5x PvE Paradise. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 172.96.161.121:25658.
Rules, settings, map
Which rules apply on 5x PvE Paradise, and what settings?
Gather sits at 5x, read from the server's own name: 5x PvE Paradise. The group limit sits at the default of 8 players. Recorded as pve, no combat between players. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. Anti-cheat status: VAC on.
Which map has 5x PvE Paradise loaded?
5x PvE Paradise runs a procedural map of size 4,000 with seed 1285327083, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
When does 5x PvE Paradise wipe, and how often?
The only wipe 5x PvE Paradise takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 28 days 2 hours ago, and that is the one in play. The tags list wipes as monthly.
What is wipe day on 5x PvE Paradise like?
The average peak over recent wipes is 4 players. Peak population on the latest wipe came 15 hours in. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
Lists and tags
Which lists on Rust Data hold 5x PvE Paradise, and which filters?
These Rust Data lists include 5x PvE Paradise: Modded Rust servers, Rust servers filtered by gather rate: 5x and Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.
Which meanings do the tags on 5x PvE Paradise hold?
These tags are published by 5x PvE Paradise and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
How can I connect to 5x PvE Paradise?
Enter client.connect 172.96.161.121:25658 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.