Rust Data

rustdata.spaceservers173.17.143.141:28016.ipynb

Run all rust-data · live

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Online 173.17.143.141:28015 checked 11m ago

RustDockerServer

Connect

srv = rust.server("173.17.143.141:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,341 # top 69%
last wipe 19d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap19.2 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sat 10 OctMon 21 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 10 Oct, 05:08 UTC19d ago 0 NaN running 0
1 Mon 21 Sep, 00:38 UTC38d ago 0 NaN 19.2 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 1337
Map of RustDockerServer
map
Procedural Map
size
4500
seed
1337
Open on RustMaps

Server

srv.info()
address
173.17.143.141:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
10 Oct 2026, 05:08 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 537 on average194/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average176/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average15/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average15/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average16/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average98/200

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does RustDockerServer rank?

Over the last seven days RustDockerServer sits at #15,341 on player hours, in the top 69% of ranked servers.

What population does RustDockerServer carry?

Current row: 0 players on RustDockerServer, against 10 slots. Over the last seven days it averaged 0 players.

Server facts

What does performance look like on RustDockerServer?

Server fps over the last 48 hours averages 58; the floor is 20. Entity numbers reached 120,542, and that includes buildings, deployables and the rest. Memory peaked at 6,516 MB. Low fps plus an entity count on the way up is the lag players report.

What Rust version does RustDockerServer run?

The build is Rust network protocol 2635 and build 168909 on Linux, run by RustDockerServer. Joining needs the same protocol on your game; Steam handles the update.

Is RustDockerServer up, and what does its uptime show?

The current sample puts RustDockerServer online. A restart about 19 days ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 13 September 2026.

Where does RustDockerServer sit?

For RustDockerServer, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 173.17.143.141:28015.

Map and rules

Which rules apply on RustDockerServer, and what settings?

You will not find a gather rate in the string RustDockerServer. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.

Which map has RustDockerServer loaded?

Size 4,500, seed 1337: the procedural map on RustDockerServer, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

When does RustDockerServer wipe, and how often?

Too few wipes are on record for RustDockerServer to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 19 days 1 hours ago.

What is wipe day on RustDockerServer like?

Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Where does RustDockerServer appear among Rust Data lists and filters?

These Rust Data lists include RustDockerServer: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on RustDockerServer?

These tags are published by RustDockerServer and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join RustDockerServer?

Enter client.connect 173.17.143.141:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players The server lists 10 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 34,993 players 11,617 servers online