Online 173.17.143.141:28015 checked 11m ago
RustDockerServer
Connect
srv = rust.server("173.17.143.141:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 10 Oct, 05:08 UTC19d ago | 0 | NaN | running | 0 |
| 1 | Mon 21 Sep, 00:38 UTC38d ago | 0 | NaN | 19.2 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 1337
- map
- Procedural Map
- size
- 4500
- seed
- 1337
Server
srv.info()- address
- 173.17.143.141:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 10 Oct 2026, 05:08 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 537 on average | 194/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 176/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 15/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 281 on average | 15/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 16/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 248 on average | 98/200 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does RustDockerServer rank?
Over the last seven days RustDockerServer sits at #15,341 on player hours, in the top 69% of ranked servers.
What population does RustDockerServer carry?
Current row: 0 players on RustDockerServer, against 10 slots. Over the last seven days it averaged 0 players.
Server facts
What does performance look like on RustDockerServer?
Server fps over the last 48 hours averages 58; the floor is 20. Entity numbers reached 120,542, and that includes buildings, deployables and the rest. Memory peaked at 6,516 MB. Low fps plus an entity count on the way up is the lag players report.
What Rust version does RustDockerServer run?
The build is Rust network protocol 2635 and build 168909 on Linux, run by RustDockerServer. Joining needs the same protocol on your game; Steam handles the update.
Is RustDockerServer up, and what does its uptime show?
The current sample puts RustDockerServer online. A restart about 19 days ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 13 September 2026.
Where does RustDockerServer sit?
For RustDockerServer, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 173.17.143.141:28015.
Map and rules
Which rules apply on RustDockerServer, and what settings?
You will not find a gather rate in the string RustDockerServer. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.
Which map has RustDockerServer loaded?
Size 4,500, seed 1337: the procedural map on RustDockerServer, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does RustDockerServer wipe, and how often?
Too few wipes are on record for RustDockerServer to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 19 days 1 hours ago.
What is wipe day on RustDockerServer like?
Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Where does RustDockerServer appear among Rust Data lists and filters?
These Rust Data lists include RustDockerServer: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on RustDockerServer?
These tags are published by RustDockerServer and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way to join RustDockerServer?
Enter client.connect 173.17.143.141:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.