Online 173.170.243.109:28015 checked 13m ago
The Rust Experiment
Connect
srv = rust.server("173.170.243.109:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 00:49 UTC27d ago | 2 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 609568408
- map
- Procedural Map
- size
- 3500
- seed
- 609568408
Server
srv.info()- address
- 173.170.243.109:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 00:49 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 531 on average | 229/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 131/225 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 20/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 280 on average | 18/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 20/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 248 on average | 68/200 |
Quick answers
From the figures on this page.
Population
How does The Rust Experiment compare in the rankings?
Rank #5,475 on seven-day player hours for The Rust Experiment, within the top 25% of all ranked servers.
How full does The Rust Experiment run?
The Rust Experiment reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players and peaked at 2. Peak hour in the last 48 hours: 19:00 UTC, mean 1 players.
About the server
How well does The Rust Experiment perform?
Averaged over 48 hours: 30 server fps, never under 30. Entity numbers reached 66,336, and that includes buildings, deployables and the rest. A high of 1,991 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on The Rust Experiment?
Rust network protocol 2635 and build 168909 on Windows is what The Rust Experiment runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is The Rust Experiment, and is it online now?
The current sample puts The Rust Experiment online. The uptime it reports puts the last restart about 13 hours ago. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 13 September 2026.
Where does The Rust Experiment sit?
There is no region published for The Rust Experiment. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 173.170.243.109:28015.
Settings and map
Which rules apply on The Rust Experiment, and what settings?
No gather rate appears in the name: The Rust Experiment. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.
Which map has The Rust Experiment selected?
The Rust Experiment runs a procedural map of size 3,500 with seed 609568408, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
When does The Rust Experiment wipe, and on what schedule?
The record for The Rust Experiment holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 27 days 6 hours ago.
What is wipe day on The Rust Experiment like?
Across recent wipes the busiest point averaged 2 players. The crowd on the latest wipe topped out 26 hours after it began.
Tags and filters
Which Rust Data filters and lists contain The Rust Experiment?
The Rust Data lists that The Rust Experiment fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on The Rust Experiment?
The game's server browser reads these tags from The Rust Experiment: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
How can I connect to The Rust Experiment?
In Rust, F1 opens the console: type client.connect 173.170.243.109:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.