Offline NA 173.188.36.177:28115 checked 5h ago
[US] Badlands 3X Bi-Weekly
Connect
srv = rust.server("173.188.36.177:28116")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. # The force wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 564942299- map
- Procedural Map
- size
- 4500
- seed
- 564942299
Server
srv.info()- address
- 173.188.36.177:28115
- region
- NA
- max players
- 100
- group limit
- not published
- wipe schedule
- biweekly
- last wipe
- 3 Jul 2025, 18:57 UTC
- hostname
- –
- first seen
- 27 Oct 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPED | NA · groups of 8+ · 3x · biweekly · 129 on average | 143/150 |
| 1 | HollowServers.co 3x Solo/Duo/Trio |LootX3|JUST FULLWIPED | NA · groups of 8+ · 3x · biweekly · 121 on average | 35/100 |
| 2 | AceRust.com 3x Solo/Duo|LootX3|JUST FULLWIPED | NA · groups of 8+ · 3x · biweekly · 105 on average | 27/100 |
| 3 | AceRust.com 3x Solo/Duo/Trio/Quad |LootX3|JUST FULLWIPED | NA · groups of 8+ · 3x · biweekly · 11 on average | 3/150 |
| 4 | OldFarts 3x Resources - No KOS - PVP zones | NA · groups of 128+ · 3x · biweekly · 1 on average | 2/100 |
| 5 | [US] Upsurge Main | 3x Vanilla | 10/27 | NA · groups of 12+ · 3x · weekly · 96 on average | 20/100 |
Quick answers
From the figures on this page.
Player counts
How does [US] Badlands 3X Bi-Weekly compare in the rankings?
On seven-day player hours [US] Badlands 3X Bi-Weekly is #15,327 overall and #1,502 in North America, inside the top 69% of all ranked servers.
How many players does [US] Badlands 3X Bi-Weekly hold at once?
The current row shows [US] Badlands 3X Bi-Weekly offline; the last response was 5 hours ago. Over the last seven days it averaged 0 players.
Server data
How well does [US] Badlands 3X Bi-Weekly perform?
Averaged over 48 hours: 18 server fps, never under 15. The entity count peaked at 428,940, covering buildings, deployables and the rest of the world. Memory peaked at 5,383 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on [US] Badlands 3X Bi-Weekly?
The build is Rust network protocol 2592 and build 124915 on Linux, run by [US] Badlands 3X Bi-Weekly. The protocol has to match before you can join, and Steam does the updating.
How reliable is [US] Badlands 3X Bi-Weekly, and is it online now?
The latest sample has [US] Badlands 3X Bi-Weekly offline, with a last sighting 5 hours ago. Count back 3 hours from its reported uptime to get the last restart. 6 of 24 hours up over the last 1 full day, or 25%. Its earliest recorded date in Rust Data is 27 October 2026.
Which location does [US] Badlands 3X Bi-Weekly run from?
With its NA tag, [US] Badlands 3X Bi-Weekly lists itself in North America. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 173.188.36.177:28115 is its address.
Map and rules
Which settings and rules does [US] Badlands 3X Bi-Weekly run?
Gather sits at 3x, read from the server's own name: [US] Badlands 3X Bi-Weekly. Group limits do not appear in its data. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on [US] Badlands 3X Bi-Weekly?
The game generates the map on [US] Badlands 3X Bi-Weekly: procedural, size 4,500, seed 564942299. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
When does [US] Badlands 3X Bi-Weekly wipe, and on what schedule?
The next wipe for [US] Badlands 3X Bi-Weekly is an estimate, drawn from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 482 days 22 hours ago, and that is the one in play. The tags list a two-weekly wipe cycle.
Lists and tags
Which lists on Rust Data hold [US] Badlands 3X Bi-Weekly, and which filters?
The Rust Data lists that [US] Badlands 3X Bi-Weekly fits are: Modded Rust servers, 3x Rust servers, filtered live and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Wipe schedule: Every two weeks; Gather rate: 3x.
How should you read the server tags on [US] Badlands 3X Bi-Weekly?
These tags are published by [US] Badlands 3X Bi-Weekly and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): 100 slots in total; v2592 (Protocol): Protocol 2592 is required; a different game version cannot connect; cs124915 (Build): Recorded game build: 124915; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^b (Biweekly): The cycle is fourteen days; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): The server browser files it under North America. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to [US] Badlands 3X Bi-Weekly?
Enter client.connect 173.188.36.177:28115 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://www.badlandsrust.com.
