Rust Data

rustdata.spaceservers173.199.84.77:28017.ipynb

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Online 173.199.84.77:28016 checked 7m ago

Klauss FABULOUS Funtime!

teams off hardcore

Connect

srv = rust.server("173.199.84.77:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 2
rank #13,582 # top 61%
last wipe 19d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123423:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
025507510023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap7 daysbetween real wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Thu 8 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 5 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 8 Oct, 23:49 UTC19d ago 5 NaN running 0
1 Fri 2 Oct, 00:21 UTC26d ago 1 halved by day 1 7 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2500 · seed 0
No map picture published
map
Procedural Map
size
2500
seed
–

Server

srv.info()
address
173.199.84.77:28016
region
–
max players
100
group limit
teams off
wipe schedule
–
last wipe
8 Oct 2026, 23:49 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Hardcore, No Stability or Decay. Gooners welcum, Pooping out of it allowed LAST WIPE OCT 8th Monthly wipes

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Reddit.com/r/PlayRust - EU HardcoreEU · no group limit · 9 on average8/200
1[EU] Facepunch Hardcore 1EU · no group limit · monthly · 7 on average3/400
2Rustopia.gg - US Hardcore TrioNA · no group limit · weekly · 4 on average3/75
3[US East] Facepunch Hardcore 1NA · no group limit · monthly · 4 on average2/400
4Rustafied.com - AU HardcoreOC · no group limit · weekly · 4 on average1/100
5Rusticated.com - EU Hardcore Trio | Thursday WipesEU · no group limit · weekly · 4 on average1/150

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Klauss FABULOUS Funtime! rank?

Player hours over seven days put Klauss FABULOUS Funtime! at #13,582, in the top 61% of the ranked set.

How full does Klauss FABULOUS Funtime! run?

The sample now reads 0 players for Klauss FABULOUS Funtime!, out of 100 slots. Over the last seven days it averaged 0 players and peaked at 2.

Server facts

How well does Klauss FABULOUS Funtime! perform?

Server fps over the last 48 hours averages 100; the floor is 100. The entity count peaked at 32,972, covering buildings, deployables and the rest of the world. Memory peaked at 1,765 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on Klauss FABULOUS Funtime!?

The build is Rust network protocol 2635 and build 168909 on Windows, run by Klauss FABULOUS Funtime!. The protocol has to match before you can join, and Steam does the updating.

Is Klauss FABULOUS Funtime! up, and what does its uptime show?

The current sample puts Klauss FABULOUS Funtime! online. The uptime it reports puts the last restart about 7 hours ago. Uptime of 100% across the last 7 full days: 168 hours of 168. Rust Data logged it first on 13 September 2026.

Which location does Klauss FABULOUS Funtime! run from?

For Klauss FABULOUS Funtime!, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 173.199.84.77:28016 is its address.

Settings and map

Which settings and rules does Klauss FABULOUS Funtime! run?

You will not find a gather rate in the string Klauss FABULOUS Funtime!. The field for group size is empty. Recorded as hardcore, Facepunch's most punishing mode. Combat and raiding between players: both allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

Which map has Klauss FABULOUS Funtime! selected?

Size 2,500, procedural: the game generates it on Klauss FABULOUS Funtime!.

Wipe data

When does Klauss FABULOUS Funtime! wipe, and how often?

The record for Klauss FABULOUS Funtime! holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 19 days 22 hours ago.

On Klauss FABULOUS Funtime!, what happens on wipe day?

The average peak over recent wipes is 3 players. 5 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 0% of recent wipes. The drop under half arrived by day 1 in the other cases.

Lists and tags

Which Rust Data filters and lists contain Klauss FABULOUS Funtime!?

These Rust Data lists include Klauss FABULOUS Funtime!: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.

How should you read the server tags on Klauss FABULOUS Funtime!?

The game's server browser reads these tags from Klauss FABULOUS Funtime!: gmhardcore (Game mode): A harsher ruleset: hardcore; mp100 (Max players): The server lists 100 slots; ts0 (Group limit): The team system is off; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into Klauss FABULOUS Funtime!?

The manual route: launch Rust, F1, then client.connect 173.199.84.77:28016. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,gmhardcore,cs168909,ts0

Game

gmhardcore
Game mode A harsher ruleset: hardcore.
mp100
Max players The server lists 100 slots.
ts0
Group limit The team system is off.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 60,085 players 11,768 servers online