Rust Data

rustdata.spaceservers173.208.251.53:27017.ipynb

Run all rust-data · live

‹ All servers

Online 173.208.251.53:25567 checked 5m ago

Staging Rust 2

Connect

srv = rust.server("173.208.251.53:27017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,289 # top 69%
last wipe 25d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 4 Oct, 00:33 UTC25d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
173.208.251.53:25567
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
4 Oct 2026, 00:33 UTC
hostname
–
first seen
19 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 510 on average288/325
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average377/425
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average930/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average49/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average971/1000
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average774/800

Quick answers

From the figures on this page.

Player counts

How does Staging Rust 2 compare in the rankings?

Player hours over seven days put Staging Rust 2 at #15,289, in the top 69% of the ranked set.

What population does Staging Rust 2 carry?

The sample now reads 0 players for Staging Rust 2, out of 50 slots. Over the last seven days it averaged 0 players.

Server facts

Which Rust version is Staging Rust 2 on?

The build is Rust network protocol 2635 and build 168909 on Linux, run by Staging Rust 2. Steam updates your game for you, but the protocol must match to join.

Is Staging Rust 2 up, and what does its uptime show?

The current sample puts Staging Rust 2 online. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 19 September 2026.

Which location does Staging Rust 2 run from?

No region is published by Staging Rust 2. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 173.208.251.53:25567.

Rules, settings, map

Which rules apply on Staging Rust 2, and what settings?

No gather rate appears in the name: Staging Rust 2. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

Which map has Staging Rust 2 selected?

Staging Rust 2 runs a procedural map, which the game generates.

Wipes and dates

On what schedule does Staging Rust 2 wipe?

A rhythm cannot be read from the wipes of Staging Rust 2 on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 25 days 19 hours ago.

On Staging Rust 2, what happens on wipe day?

Recent wipes averaged 0 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.

Lists and tags

Which lists on Rust Data hold Staging Rust 2, and which filters?

These Rust Data lists include Staging Rust 2: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Staging Rust 2 hold?

The game's server browser reads these tags from Staging Rust 2: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to Staging Rust 2?

Enter client.connect 173.208.251.53:25567 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players 50 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 101,834 players 11,857 servers online