Online 173.225.104.202:28145 checked 7m ago
Beatwood Fan Club
Connect
srv = rust.server("173.225.104.202:28015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 0- map
- Procedural Map
- size
- 3500
- seed
- –
Server
srv.info()- address
- 173.225.104.202:28145
- region
- – · us4
- max players
- 50
- group limit
- teams off
- wipe schedule
- –
- last wipe
- 13 Jan 2026, 04:24 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Reddit.com/r/PlayRust - EU Hardcore | EU · no group limit · 9 on average | 18/200 |
| 1 | [EU] Facepunch Hardcore 1 | EU · no group limit · monthly · 7 on average | 3/400 |
| 2 | Rustopia.gg - US Hardcore Trio | NA · no group limit · weekly · 4 on average | 2/75 |
| 3 | [US East] Facepunch Hardcore 1 | NA · no group limit · monthly · 4 on average | 3/400 |
| 4 | Rustafied.com - AU Hardcore | OC · no group limit · weekly · 4 on average | 4/100 |
| 5 | Rusticated.com - EU Hardcore Trio | Thursday Wipes | EU · no group limit · weekly · 4 on average | 2/150 |
Quick answers
From the figures on this page.
Population data
How does Beatwood Fan Club compare in the rankings?
Player hours over seven days put Beatwood Fan Club at #15,326, in the top 69% of the ranked set.
How full does Beatwood Fan Club run?
The sample now reads 0 players for Beatwood Fan Club, out of 50 slots. Over the last seven days it averaged 0 players.
About the server
What does performance look like on Beatwood Fan Club?
Averaged over 48 hours: 199 server fps, never under 143. Entity numbers reached 78,746, and that includes buildings, deployables and the rest. A high of 1,757 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on Beatwood Fan Club?
Version Rust network protocol 2617 and build 140534 on Windows is reported by Beatwood Fan Club. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Beatwood Fan Club, and is it up?
Online is the state at the latest refresh for Beatwood Fan Club. A restart about 2 days ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does Beatwood Fan Club run from?
For Beatwood Fan Club, no region is published; the region code is us4. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 173.225.104.202:28145.
Rules, settings, map
Which settings and rules does Beatwood Fan Club run?
You will not find a gather rate in the string Beatwood Fan Club. The field for group size is empty. hardcore is the game mode here, and Facepunch at its most unforgiving. Raids and player combat are enabled. The server browser lists it under Community. Anti-cheat status: VAC on.
Which map has Beatwood Fan Club selected?
Generated by the game at size 3,500, the map on Beatwood Fan Club is procedural.
Wipe schedule
On what schedule does Beatwood Fan Club wipe?
The record for Beatwood Fan Club holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 289 days 8 hours ago.
Tags, lists
Where does Beatwood Fan Club appear among Rust Data lists and filters?
On Rust Data, Beatwood Fan Club appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.
Which meanings do the tags on Beatwood Fan Club hold?
Read by the game's server browser, the tags Beatwood Fan Club publishes are: gmhardcore (Game mode): A harsher ruleset: hardcore; mp50 (Max players): The server lists 50 slots; ts0 (Group limit): The team system is off; v2617 (Protocol): The server speaks protocol 2617, so match your game version; cs140534 (Build): Recorded game build: 140534; ptrak (Networking): Standard network layer for Rust: RakNet; $rus4 (Region code): The row gives us4 as its region code. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join Beatwood Fan Club?
Enter client.connect 173.225.104.202:28145 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.