Rust Data

rustdata.spaceservers173.225.104.251:28015.ipynb

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Online 173.225.104.251:28080 checked 10m ago

Vanilla Rust PVE

oxide

Connect

srv = rust.server("173.225.104.251:28015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 1 # peak 4
rank #3,332 # top 15%
last wipe 11d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap14.1 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak6players, last three wipes
crowd held50%else halves by day 7

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 21 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 15 Oct, 23:04 UTC11d ago 9 NaN running 2
1 Thu 1 Oct, 18:32 UTC FW26d ago 3 held half 14.2 days 0
2 Thu 17 Sep, 17:45 UTC40d ago 6 halved by day 7 14 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 1169124776
Map of Vanilla Rust PVE
map
Procedural Map
size
4250
seed
1169124776
Open on RustMaps

Server

srv.info()
address
173.225.104.251:28080
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
15 Oct 2026, 23:04 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
2 WEEK WIPES ..English is a must...Do not open touch anything not yours, MUST upgrade base from TWIG, Keep all workbenches inside .Call out when looting Monuments and Airdrops @Airfield @Launch @Cargo @Bradley @Airdrop T4 WE have set Pure tea sales 200 scrap to make it fair for all . No Diesel or Blueprint frag sales... 4 Water Wheel Limit

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 501 on average782/850
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 347 on average49/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 342 on average119/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average471/525
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 281 on average274/350
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 258 on average205/300

Quick answers

From the figures on this page.

Player counts

What position does Vanilla Rust PVE take in the server rankings?

Player hours over seven days put Vanilla Rust PVE at #3,332, in the top 15% of the ranked set.

How full does Vanilla Rust PVE run?

The sample now reads 0 players for Vanilla Rust PVE, out of 50 slots. Over the last seven days it averaged 1 players and peaked at 4. Peak hour in the last 48 hours: 23:00 UTC, mean 4 players.

Server data

What does performance look like on Vanilla Rust PVE?

Server fps over the last 48 hours averages 96; the floor is 73. Buildings, deployables and all else in the world took the count as high as 104,387 entities. Memory peaked at 3,295 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is Vanilla Rust PVE on?

Version Rust network protocol 2635 and build 168909 on Windows is reported by Vanilla Rust PVE. Joining needs the same protocol on your game; Steam handles the update.

Is Vanilla Rust PVE up, and what does its uptime show?

The current sample puts Vanilla Rust PVE online. Count back 7 hours from its reported uptime to get the last restart. 168 of 168 hours up over the last 7 full days, or 100%. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does Vanilla Rust PVE run from?

There is no region published for Vanilla Rust PVE. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 173.225.104.251:28080.

Map and rules

Which rules apply on Vanilla Rust PVE, and what settings?

The name Vanilla Rust PVE carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. The server browser lists it under Community. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.

Which map has Vanilla Rust PVE loaded?

Vanilla Rust PVE runs a procedural map of size 4,250 with seed 1169124776, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

When does Vanilla Rust PVE wipe, and how often?

No next wipe can be predicted for Vanilla Rust PVE, which wipes at irregular times. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 11 days 20 hours ago, and that is the one in play.

What is wipe day on Vanilla Rust PVE like?

Across recent wipes the busiest point averaged 6 players. 21 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. Otherwise the crowd fell below half by day 7.

Tags and filters

Which lists on Rust Data hold Vanilla Rust PVE, and which filters?

These Rust Data lists include Vanilla Rust PVE: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on Vanilla Rust PVE hold?

Read by the game's server browser, the tags Vanilla Rust PVE publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod). At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into Vanilla Rust PVE?

Enter client.connect 173.225.104.251:28080 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://discord.com/invite/bspBJBHryg.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players Slot count: 50.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 92,684 players 11,895 servers online