Rust Data

rustdata.spaceservers173.238.100.126:28017.ipynb

Run all rust-data · live

‹ All servers

Offline 173.238.100.126:28015 checked 5d ago

My Insecure Server

Connect

srv = rust.server("173.238.100.126:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak 1
rank #13,869 # top 62%
last wipe 20d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k8 Oct11 Oct14 Oct23 Oct26 Oct29 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in, with 1 in the queue.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 8 Oct, 20:17 UTC20d ago 1+1 queue NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
173.238.100.126:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
8 Oct 2026, 20:41 UTC
hostname
–
first seen
8 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average427/500
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average455/475
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average975/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average60/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average990/1000
5Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average30/250

Quick answers

From the figures on this page.

Population

What position does My Insecure Server take in the server rankings?

Player hours over seven days put My Insecure Server at #13,869, in the top 62% of the ranked set.

How many players does My Insecure Server hold at once?

My Insecure Server returns no live count at this refresh, having last been seen 5 days 21 hours ago. Over the last seven days it averaged 0 players and peaked at 1.

Server facts

Which Rust version is My Insecure Server on?

Rust network protocol 2635 and build 168909 on Windows is what My Insecure Server runs. Steam updates your game for you, but the protocol must match to join.

How reliable is My Insecure Server, and is it up?

Offline now for My Insecure Server, last seen 5 days 21 hours ago. 2 of 168 hours up over the last 7 full days, or 1%. The first row Rust Data holds for it is dated 8 October 2026.

In which location is My Insecure Server hosted?

There is no region published for My Insecure Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 173.238.100.126:28015.

Map and rules

Which rules apply on My Insecure Server, and what settings?

You will not find a gather rate in the string My Insecure Server. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. The VAC field reads off.

Which map has My Insecure Server loaded?

The game generates its map: procedural, on My Insecure Server.

Wipe schedule

On what schedule does My Insecure Server wipe?

A rhythm cannot be read from the wipes of My Insecure Server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 20 days 19 hours ago.

What is wipe day on My Insecure Server like?

Recent wipes averaged 1 players at their peak. A peak 0 hours into the latest wipe, plus 1 waiting in the queue.

Lists and tags

Where does My Insecure Server appear among Rust Data lists and filters?

The Rust Data lists that My Insecure Server fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on My Insecure Server?

Read by the game's server browser, the tags My Insecure Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into My Insecure Server?

The manual route: launch Rust, F1, then client.connect 173.238.100.126:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players 10 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 97,136 players 11,875 servers online