Offline 173.239.254.160:28015 checked 5d ago
Local Rust Training
Connect
srv = rust.server("173.239.254.160:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 173.239.254.160:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 13 Oct 2026, 20:04 UTC
- hostname
- –
- first seen
- 24 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 516 on average | 441/475 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 348/375 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 42/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 33/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 46/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 243 on average | 147/200 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Local Rust Training rank?
Player hours over seven days put Local Rust Training at #12,813, in the top 58% of the ranked set.
How full does Local Rust Training run?
Local Rust Training returns no live count at this refresh, having last been seen 5 days ago. Over the last seven days it averaged 0 players and peaked at 1.
About the server
What Rust version does Local Rust Training run?
Rust network protocol 2635 and build 168909 on Windows is what Local Rust Training runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Local Rust Training, and is it online now?
The latest sample has Local Rust Training offline, with a last sighting 5 days ago. 0 of 96 hours up over the last 4 full days, or 0%. The first row Rust Data holds for it is dated 24 October 2026.
Which location does Local Rust Training run from?
For Local Rust Training, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 173.239.254.160:28015 is its address.
Rules, settings, map
Which settings and rules does Local Rust Training run?
You will not find a gather rate in the string Local Rust Training. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. The VAC field reads off.
Which map has Local Rust Training loaded?
Local Rust Training runs a procedural map, which the game generates.
Wipe schedule
When does Local Rust Training wipe, and how often?
The record for Local Rust Training holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 15 days 14 hours ago.
Tags, lists
Which Rust Data filters and lists contain Local Rust Training?
On Rust Data, Local Rust Training appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Local Rust Training?
The game's server browser reads these tags from Local Rust Training: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): Slot count: 1; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way to join Local Rust Training?
In Rust, F1 opens the console: type client.connect 173.239.254.160:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.