Rust Data

rustdata.spaceservers173.240.150.58:19593.ipynb

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Online EU 173.240.150.58:19590 checked 10m ago

Section Alpha EU Main | Invite Only | Testing

quad monthly wipes moddedcarbonpremium

Connect

srv = rust.server("173.240.150.58:19593")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,268 # top 68% · #2528 in EU
last wipe 27d ago # monthly schedule
next wipe 6d 21h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k6 Oct11 Oct15 Oct20 Oct24 Oct29 Oct

Top 68% of all ranked servers, top 87% in EU, and #615 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. # The force wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

6000 · seed 1
Map of Section Alpha EU Main | Invite Only | Testing
map
6K MAP BY TWOFISH
size
6000
seed
1

Server

srv.info()
address
173.240.150.58:19590
region
EU
max players
100
group limit
quad
wipe schedule
monthly
last wipe
2 Oct 2026, 08:43 UTC
hostname
–
first seen
6 Oct 2026

About this server · in its own words

print(srv.description)
Welcome to Section Alpha! Please see the full list of rules on the in-game menu. - No gamebans or attempts at ban evading. - No racism or excessive toxicity. - Custom team balancing. Solos and small teams buffed! - Roofcampers will be punished! - No VPN or private Steam Accounts. - No Advertising or URLs in username. - In-game ATMs to save your scrap. - Large automated train network. - Regular map improvements.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Aqua Rust | Server has migratedEU · quad · monthly · 2 on average0/50
1[ESP] RUST ESPAÑA DISOBEY.COM.ESEU · quad · monthly · 1 on average4/101
2[EU] TideRust - Solo/Duo/Trio/Quad | Monthly |No BP WipesEU · quad · monthly · 131 on average109/250
3[TR/EU] VATAN | Solo/Duo/Trio/Quad | Yeni başlayanlar içinEU · quad · monthly · 89 on average137/300
4RustForNoobs.com | Solo Duo Trio Quad | Monthly | EUEU · quad · monthly · 8 on average7/200
5Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!EU · quad · monthly · 3 on average6/100

Quick answers

From the figures on this page.

Population

How does Section Alpha EU Main | Invite Only | Testing compare in the rankings?

Player hours over the last seven days: #15,268 for Section Alpha EU Main | Invite Only | Testing, #2,528 in Europe, within the top 68% of the ranked set. The quad group places it at #615.

What population does Section Alpha EU Main | Invite Only | Testing carry?

Section Alpha EU Main | Invite Only | Testing reports 0 players at this refresh, with 100 slots configured. Over the last seven days it averaged 0 players.

Server data

How well does Section Alpha EU Main | Invite Only | Testing perform?

The 48-hour average is 188 server fps, with a low of 151. Entity numbers reached 93,918, and that includes buildings, deployables and the rest. The memory field tops out at 5,008 MB. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on Section Alpha EU Main | Invite Only | Testing?

Version Rust network protocol 2634 and build 167231 on Linux is reported by Section Alpha EU Main | Invite Only | Testing. The protocol has to match before you can join, and Steam does the updating.

How reliable is Section Alpha EU Main | Invite Only | Testing, and is it online now?

Online is the state at the latest refresh for Section Alpha EU Main | Invite Only | Testing. A restart about 16 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. Rust Data logged it first on 6 October 2026.

Where does Section Alpha EU Main | Invite Only | Testing sit?

The EU tag is what Section Alpha EU Main | Invite Only | Testing uses to list itself in Europe. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 173.240.150.58:19590.

Map and rules

Which rules apply on Section Alpha EU Main | Invite Only | Testing, and what settings?

No gather rate appears in the name: Section Alpha EU Main | Invite Only | Testing. The group limit is 4 players, the quad setting. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. Joining requires Rust's premium status. Anti-cheat status: VAC on.

Which map has Section Alpha EU Main | Invite Only | Testing loaded?

Section Alpha EU Main | Invite Only | Testing runs a procedural map of size 6,000 with seed 1, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Under map name you will find: 6K MAP BY TWOFISH.

Wipes and dates

When does Section Alpha EU Main | Invite Only | Testing wipe, and how often?

An estimate from the force wipe gives Section Alpha EU Main | Invite Only | Testing's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 27 days 12 hours ago. The tags list wipes as monthly.

Tags, lists

Which Rust Data filters and lists contain Section Alpha EU Main | Invite Only | Testing?

These Rust Data lists include Section Alpha EU Main | Invite Only | Testing: EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Premium ^q, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Monthly.

How should you read the server tags on Section Alpha EU Main | Invite Only | Testing?

The game's server browser reads these tags from Section Alpha EU Main | Invite Only | Testing: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): Slot count: 100; ts4 (Group limit): The team cap is 4; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167231 (Build): The server runs build 167231; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon; ^q (Premium): Joining requires Rust's premium status; EU (Europe): The server browser files it under Europe. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way to join Section Alpha EU Main | Invite Only | Testing?

Enter client.connect 173.240.150.58:19590 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. Joining requires Rust's premium status.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2634,^z,^y,^m,EU,gmrust,cs167231,^q,ts4

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players Slot count: 100.
ts4
Group limit The team cap is 4.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167231
Build The server runs build 167231.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon The plugin framework in use is Carbon.
^q
Premium Joining requires Rust's premium status.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 88,321 players 11,824 servers online