Rust Data

rustdata.spaceservers173.249.210.76:28017.ipynb

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Offline 173.249.210.76:28015 checked 45d ago

CrowleyLOCAL [NO EAC]

Connect

srv = rust.server("173.249.210.76:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/4 # 25% full
7-day average 0 # peak –
rank None # score 0
last wipe 45d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
No rank history yet.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
173.249.210.76:28015
region
–
max players
4
group limit
8, the default
wipe schedule
–
last wipe
13 Sep 2026, 10:15 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average320/375
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average203/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average35/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average24/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average52/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average65/200

Quick answers

From the figures on this page.

Player counts

How full does CrowleyLOCAL [NO EAC] run?

Offline now for CrowleyLOCAL [NO EAC], with the last sample 45 days 12 hours ago.

Server facts

What Rust version does CrowleyLOCAL [NO EAC] run?

The build is Rust network protocol 2633 and build 163794 on Linux, run by CrowleyLOCAL [NO EAC]. Steam updates your game for you, but the protocol must match to join.

Is CrowleyLOCAL [NO EAC] up, and what does its uptime show?

CrowleyLOCAL [NO EAC] is offline at this refresh; the last response came 45 days 12 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 13 September 2026.

In which location is CrowleyLOCAL [NO EAC] hosted?

For CrowleyLOCAL [NO EAC], no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 173.249.210.76:28015 is its address.

Settings and map

Which settings and rules does CrowleyLOCAL [NO EAC] run?

You will not find a gather rate in the string CrowleyLOCAL [NO EAC]. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC is not running; Valve's anti-cheat is off.

What is the map on CrowleyLOCAL [NO EAC]?

CrowleyLOCAL [NO EAC] runs a procedural map, which the game generates.

Wipe data

When does CrowleyLOCAL [NO EAC] wipe, and how often?

The record for CrowleyLOCAL [NO EAC] holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 45 days 13 hours ago, and that is the one in play.

Tags and filters

Which Rust Data filters and lists contain CrowleyLOCAL [NO EAC]?

These Rust Data lists include CrowleyLOCAL [NO EAC]: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on CrowleyLOCAL [NO EAC] hold?

Read by the game's server browser, the tags CrowleyLOCAL [NO EAC] publishes are: gmrust (Game mode): Survival play, standard Rust; mp4 (Max players): The server lists 4 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs163794 (Build): Recorded game build: 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into CrowleyLOCAL [NO EAC]?

In Rust, F1 opens the console: type client.connect 173.249.210.76:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp4,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp4
Max players The server lists 4 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs163794
Build Recorded game build: 163794.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 51,557 players 11,739 servers online