Rust Data

rustdata.spaceservers173.249.253.68:27020.ipynb

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Offline 173.249.253.68:28020 checked 42d ago

Emulation Diag

Connect

srv = rust.server("173.249.253.68:27020")
print(srv.connect_command)

Right now

srv.summary()
players now 0/2 # 0% full
7-day average 0 # peak –
rank #15,509 # no region published
last wipe 42d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
173.249.253.68:28020
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
16 Sep 2026, 20:10 UTC
hostname
–
first seen
16 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average282/325
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average373/425
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average919/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average48/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average972/1000
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 240 on average780/800

Quick answers

From the figures on this page.

Population

What position does Emulation Diag take in the server rankings?

Rank #15,509 on seven-day player hours for Emulation Diag, within the top – of all ranked servers.

What population does Emulation Diag carry?

Emulation Diag returns no live count at this refresh, having last been seen 42 days 23 hours ago.

About the server

What Rust version does Emulation Diag run?

Rust network protocol 2633 and build 163207 on Windows is what Emulation Diag runs. The protocol has to match before you can join, and Steam does the updating.

Is Emulation Diag up, and what does its uptime show?

Offline now for Emulation Diag, last seen 42 days 23 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 16 September 2026.

Where does Emulation Diag sit?

For Emulation Diag, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 173.249.253.68:28020.

Settings and map

Which settings and rules does Emulation Diag run?

No gather rate appears in the name: Emulation Diag. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Community is its browser category. VAC is not running; Valve's anti-cheat is off.

Which map has Emulation Diag loaded?

The game generates its map: procedural, on Emulation Diag.

Wipe data

When does Emulation Diag wipe, and how often?

Too few wipes are on record for Emulation Diag to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 42 days 23 hours ago.

Lists and tags

Where does Emulation Diag appear among Rust Data lists and filters?

These Rust Data lists include Emulation Diag: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Emulation Diag hold?

The game's server browser reads these tags from Emulation Diag: gmrust (Game mode): Rust survival in its standard form; mp2 (Max players): The server lists 2 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs163207 (Build): The server runs build 163207; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into Emulation Diag?

Enter client.connect 173.249.253.68:28020 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp2
Max players The server lists 2 slots.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol To join, your game must run protocol 2633.
cs163207
Build The server runs build 163207.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 101,852 players 11,859 servers online