Rust Data

rustdata.spaceservers173.49.214.91:28017.ipynb

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Online 173.49.214.91:28015 checked 13m ago

The Nut Shack

Connect

srv = rust.server("173.49.214.91:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,349 # top 69%
last wipe 27d ago # no schedule published
next wipe 7d 14h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0123405:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. # The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

inatkind
07d 14hThu 5 Nov, 19:00 UTCFW force wipe
135d 14hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 44 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 21:09 UTC FW27d ago 2 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 1641485118
Map of The Nut Shack
map
Procedural Map
size
3500
seed
1641485118
Open on RustMaps

Server

srv.info()
address
173.49.214.91:28015
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 21:09 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 549 on average147/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average116/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average13/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 284 on average18/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average13/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average29/200

Quick answers

From the figures on this page.

Player counts

What position does The Nut Shack take in the server rankings?

Over the last seven days The Nut Shack sits at #15,349 on player hours, in the top 69% of ranked servers.

What population does The Nut Shack carry?

The sample now reads 0 players for The Nut Shack, out of 100 slots. Over the last seven days it averaged 0 players.

About the server

What does performance look like on The Nut Shack?

The 48-hour average is 30 server fps, with a low of 30. Buildings, deployables and all else in the world took the count as high as 71,555 entities. The memory field tops out at 2,977 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does The Nut Shack run?

The build is Rust network protocol 2634 and build 167781 on Linux, run by The Nut Shack. Steam updates your game for you, but the protocol must match to join.

Is The Nut Shack up, and what does its uptime show?

Online is the state at the latest refresh for The Nut Shack. Count back 6 days 12 hours from its reported uptime to get the last restart. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.

In which location is The Nut Shack hosted?

For The Nut Shack, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 173.49.214.91:28015.

Settings and map

Which rules apply on The Nut Shack, and what settings?

No gather rate appears in the name: The Nut Shack. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. The server browser lists it under Community. Anti-cheat status: VAC on.

What is the map on The Nut Shack?

Size 3,500, seed 1641485118: the procedural map on The Nut Shack, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

On what schedule does The Nut Shack wipe?

A single wipe each month, the force wipe, is all The Nut Shack does. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 27 days 7 hours ago, and that is the one in play.

On The Nut Shack, what happens on wipe day?

The average peak over recent wipes is 2 players. Peak population on the latest wipe came 44 hours in.

Tags, lists

Where does The Nut Shack appear among Rust Data lists and filters?

These Rust Data lists include The Nut Shack: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on The Nut Shack?

These tags are published by The Nut Shack and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join The Nut Shack?

Enter client.connect 173.49.214.91:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://b0nr.com.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players 100 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 32,618 players 11,652 servers online