Rust Data

rustdata.spaceservers174.103.128.57:27017.ipynb

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Online NA 174.103.128.57:28015 checked 11m ago

[NA] Joe the Tank's FFA Server [Monthly]

duo monthly wipes vanillamoddedcarbon

Connect

srv = rust.server("174.103.128.57:27017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,344 # top 69% · #1503 in NA
last wipe 27d ago # monthly schedule
next wipe 7d 3h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA, and #365 of the duo servers (top 87%). Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. # The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

inatkind
07d 3hThu 5 Nov, 19:00 UTCFW force wipe
135d 3hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 21:16 UTC FW27d ago 2 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 589985
Map of [NA] Joe the Tank's FFA Server [Monthly]
map
Procedural Map
size
3500
seed
589985
Open on RustMaps

Server

srv.info()
address
174.103.128.57:28015
region
NA
max players
50
group limit
duo
wipe schedule
monthly
last wipe
1 Oct 2026, 21:16 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0RustedAK NOOBS DUO SOLOsNA · duo · monthly · 1 on average0/250
1US Limitless 2x Monthly Solo/Duo|No BP Wipes|Noob FriendlyNA · duo · 2x · monthly · 56 on average34/200
2US RENEGADE 2x Monthly | Solo Duo | 50% Upkeep | No BP WipeNA · duo · 2x · monthly · 25 on average13/150
3US Rusty Rats 2x Monthly | Solo/Duo | 50% Upkeep | No BP WipeNA · duo · 2x · monthly · 5 on average3/200
4Edmonton Softcore RustNA · duo · monthly · 3 on average0/50
5US Velt.gg 2x Monthly Solo/Duo | 50% Upkeep | No BP Wipes | x2NA · duo · 2x · monthly · 2 on average1/200

Quick answers

From the figures on this page.

Population data

How does [NA] Joe the Tank's FFA Server [Monthly] compare in the rankings?

On seven-day player hours [NA] Joe the Tank's FFA Server [Monthly] is #15,344 overall and #1,503 in North America, inside the top 69% of all ranked servers. The duo group places it at #365.

How full does [NA] Joe the Tank's FFA Server [Monthly] run?

Current row: 0 players on [NA] Joe the Tank's FFA Server [Monthly], against 50 slots. Over the last seven days it averaged 0 players.

Server data

How smoothly does [NA] Joe the Tank's FFA Server [Monthly] run?

The 48-hour average is 159 server fps, with a low of 138. Buildings, deployables and all else in the world took the count as high as 68,661 entities. A high of 6,355 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is [NA] Joe the Tank's FFA Server [Monthly] on?

Rust network protocol 2634 and build 167781 on Windows is what [NA] Joe the Tank's FFA Server [Monthly] runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is [NA] Joe the Tank's FFA Server [Monthly], and is it online now?

[NA] Joe the Tank's FFA Server [Monthly] reports itself online at the current refresh. Count back 15 days 7 hours from its reported uptime to get the last restart. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

In which location is [NA] Joe the Tank's FFA Server [Monthly] hosted?

The NA tag is what [NA] Joe the Tank's FFA Server [Monthly] uses to list itself in North America. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 174.103.128.57:28015.

Rules, settings, map

Which settings and rules does [NA] Joe the Tank's FFA Server [Monthly] run?

No gather rate appears in the name: [NA] Joe the Tank's FFA Server [Monthly]. The group limit is 2 players, the duo setting. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Carbon. The description says vanilla, which here means facepunch's stock game, with rates, kits and rules untouched. VAC is running: Valve's anti-cheat is on.

Which map has [NA] Joe the Tank's FFA Server [Monthly] selected?

[NA] Joe the Tank's FFA Server [Monthly] runs a procedural map of size 3,500 with seed 589985, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

When does [NA] Joe the Tank's FFA Server [Monthly] wipe, and on what schedule?

Once a month [NA] Joe the Tank's FFA Server [Monthly] wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 27 days 18 hours ago. Its tags carry a monthly wipe schedule.

On [NA] Joe the Tank's FFA Server [Monthly], what happens on wipe day?

The average peak over recent wipes is 2 players. 1 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Where does [NA] Joe the Tank's FFA Server [Monthly] appear among Rust Data lists and filters?

These Rust Data lists include [NA] Joe the Tank's FFA Server [Monthly]: Rust servers with a duo group limit, Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Monthly.

How should you read the server tags on [NA] Joe the Tank's FFA Server [Monthly]?

Read by the game's server browser, the tags [NA] Joe the Tank's FFA Server [Monthly] publishes are: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): Slot count: 50; ts2 (Group limit): Team size tops out at 2; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon; NA (North America): The server browser files it under North America. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into [NA] Joe the Tank's FFA Server [Monthly]?

Enter client.connect 174.103.128.57:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,^z,^y,^m,^v,NA,gmvanilla,cs167781,ts2

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players Slot count: 50.
ts2
Group limit Team size tops out at 2.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's stock game, with rates, kits and rules untouched.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon Plugin framework: Carbon.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 94,129 players 11,851 servers online