Offline 174.134.161.184:28015 checked 7d ago
Destroyer's test server 2026
Connect
srv = rust.server("174.134.161.184:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 174.134.161.184:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 22 Oct 2026, 04:05 UTC
- hostname
- –
- first seen
- 22 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 531/575 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 430/475 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 290 on average | 274/250 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 58/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 275 on average | 359/250 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 236 on average | 393/350 |
Quick answers
From the figures on this page.
Population data
How does Destroyer's test server 2026 compare in the rankings?
Over the last seven days Destroyer's test server 2026 sits at #14,052 on player hours, in the top 63% of ranked servers.
How full does Destroyer's test server 2026 run?
The current row shows Destroyer's test server 2026 offline; the last response was 7 days 10 hours ago. Over the last seven days it averaged 1 players and peaked at 1.
Server data
What Rust version does Destroyer's test server 2026 run?
Version Rust network protocol 2633 and build 162852 on Windows is reported by Destroyer's test server 2026. The protocol has to match before you can join, and Steam does the updating.
How reliable is Destroyer's test server 2026, and is it up?
The latest sample has Destroyer's test server 2026 offline, with a last sighting 7 days 10 hours ago. Uptime of 0% across the last 6 full days: 0 hours of 144. Rust Data logged it first on 22 October 2026.
In which location is Destroyer's test server 2026 hosted?
For Destroyer's test server 2026, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 174.134.161.184:28015.
Rules, settings, map
Which rules apply on Destroyer's test server 2026, and what settings?
No gather rate appears in the name: Destroyer's test server 2026. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.
What is the map on Destroyer's test server 2026?
Destroyer's test server 2026 runs a procedural map, which the game generates.
Wipe schedule
When does Destroyer's test server 2026 wipe, and how often?
Too few wipes are on record for Destroyer's test server 2026 to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 7 days 10 hours ago, and that is the one in play.
Lists and tags
Which lists on Rust Data hold Destroyer's test server 2026, and which filters?
The Rust Data lists that Destroyer's test server 2026 fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on Destroyer's test server 2026?
These tags are published by Destroyer's test server 2026 and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs162852 (Build): The server runs build 162852; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join Destroyer's test server 2026?
Enter client.connect 174.134.161.184:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.