Online NA 174.138.187.138:28024 checked 12m ago
NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases]
Connect
srv = rust.server("174.138.187.138:28025")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 10% of all ranked servers, top 19% in NA, and #125 of the quad servers (top 15%). Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 17h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 17h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 6 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 20:48 UTC FW27d ago | 12 | NaN | running | 2 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ICEFUSE 5X Bravo (Solo/Duo/Trio/Quad|Shop|Kits|X5 WIPED) | NA · quad · 5x · weekly · 39 on average | 27/250 |
| 1 | WARBANDITS.GG 3X Monthly |Solo/Duo/Trio/Quad|Shared BPs| | NA · quad · 3x · monthly · 14 on average | 12/100 |
| 2 | WARBANDITS.GG 5X |Solo/Duo/Trio/Quad|Loot+|TP|Kits|x5 JUST WIPE | NA · quad · 5x · weekly · 2 on average | 2/100 |
| 3 | US RENEGADE 3x MONTHLY | Solo Duo Trio Quad | Shop | 50% Upkeep | NA · quad · 3x · monthly · 1 on average | 2/150 |
| 4 | WORKERS.GG US 5X Solo/Duo/Trio | NA · trio · 5x · monthly · 1 on average | 1/100 |
| 5 | Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip | NA · quad · 2x · monthly · 245 on average | 273/300 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] rank?
On seven-day player hours NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] is #2,208 overall and #350 in North America, inside the top 10% of all ranked servers. The quad group places it at #125.
How full does NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] run?
NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] reports 2 players at this refresh, with 100 slots configured. Over the last seven days it averaged 2 players and peaked at 9. Peak hour in the last 48 hours: 02:00 UTC, mean 5 players.
About the server
How well does NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] perform?
The 48-hour average is 164 server fps, with a low of 120. Entity numbers reached 262,515, and that includes buildings, deployables and the rest. The memory field tops out at 7,527 MB. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] run?
Version Rust network protocol 2635 and build 168909 on Windows is reported by NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases]. The protocol has to match before you can join, and Steam does the updating.
How reliable is NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases], and is it up?
NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] reports itself online at the current refresh. The uptime it reports puts the last restart about 18 hours ago. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] run from?
In North America, NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] lists itself, using the NA tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 174.138.187.138:28024 is its address.
Map and rules
Which settings and rules does NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] run?
The name carries the figure: NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] runs 5x gather. The group limit is 4 players, the quad setting. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. Its own label is vanilla: facepunch's stock game, with rates, kits and rules untouched. VAC is running: Valve's anti-cheat is on.
Which map has NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] loaded?
The game generates the map on NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases]: procedural, size 5,800, seed 1337. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Recorded under map name: Custom Map.
Wipe schedule
When does NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] wipe, and how often?
Once a month NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 27 days 4 hours ago. The tags list wipes as monthly.
On NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases], what happens on wipe day?
Recent wipes averaged 12 players at their peak. The crowd on the latest wipe topped out 6 hours after it began.
Tags and filters
Which lists on Rust Data hold NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases], and which filters?
These Rust Data lists include NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases]: Modded Rust servers, Rust servers filtered by gather rate: 5x and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Gather rate: 5x.
Which meanings do the tags on NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] hold?
Read by the game's server browser, the tags NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] publishes are: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): Slot count: 100; ts4 (Group limit): No team may exceed 4; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): In the server browser it sits under North America. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
How can I connect to NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases]?
In Rust, F1 opens the console: type client.connect 174.138.187.138:28024. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://notime-x5-rust.tebex.io/.
