Rust Data

rustdata.spaceservers174.165.236.164:28016.ipynb

Run all rust-data · live

‹ All servers

Online 174.165.236.164:28015 checked 11m ago

NanoSaccaed

Connect

srv = rust.server("174.165.236.164:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak –
rank #15,351 # top 69%
last wipe 27d ago # no schedule published
next wipe 7d 13h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0123406:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. # The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

inatkind
07d 13hThu 5 Nov, 19:00 UTCFW force wipe
135d 13hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 19:12 UTC FW27d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
174.165.236.164:28015
region
–
max players
20
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 19:12 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 542 on average164/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average148/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average15/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 283 on average20/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average16/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average64/200

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does NanoSaccaed rank?

Player hours over seven days put NanoSaccaed at #15,351, in the top 69% of the ranked set.

How full does NanoSaccaed run?

NanoSaccaed reports 0 players at this refresh, with 20 slots configured. Over the last seven days it averaged 0 players.

About the server

What is the Rust version on NanoSaccaed?

The build is Rust network protocol 2635 and build 168909 on Linux, run by NanoSaccaed. Steam updates your game for you, but the protocol must match to join.

How reliable is NanoSaccaed, and is it online now?

Online is the state at the latest refresh for NanoSaccaed. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 13 September 2026.

In which location is NanoSaccaed hosted?

There is no region published for NanoSaccaed. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 174.165.236.164:28015.

Settings and map

Which settings and rules does NanoSaccaed run?

You will not find a gather rate in the string NanoSaccaed. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat status: VAC on.

Which map has NanoSaccaed loaded?

The game generates its map: procedural, on NanoSaccaed.

Wipe schedule

On what schedule does NanoSaccaed wipe?

The only wipe NanoSaccaed takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 27 days 10 hours ago, and that is the one in play.

On NanoSaccaed, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Which lists on Rust Data hold NanoSaccaed, and which filters?

The Rust Data lists that NanoSaccaed fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on NanoSaccaed hold?

The game's server browser reads these tags from NanoSaccaed: gmrust (Game mode): Survival play, standard Rust; mp20 (Max players): Slot count: 20; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into NanoSaccaed?

Enter client.connect 174.165.236.164:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp20
Max players Slot count: 20.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 32,207 players 11,615 servers online