Online 174.175.110.112:28015 checked 10m ago
My Rust server | Powered by AMP
Connect
srv = rust.server("174.175.110.112:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 174.175.110.112:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 8 Oct 2026, 21:22 UTC
- hostname
- –
- first seen
- 8 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ABYSS | PvE | US | Vanilla | Noob Friendly | NA · groups of 8+ · monthly · 54 on average | 74/200 |
| 1 | [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | EU · groups of 8+ · monthly · 33 on average | 5/200 |
| 2 | [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 31 on average | 31/200 |
| 3 | 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 | EA · groups of 30+ · monthly · 22 on average | 19/200 |
| 4 | [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly | groups of 8+ · monthly · 21 on average | 24/150 |
| 5 | [EU/GER] Rust Norddeutschland PVE | EU · groups of 8+ · biweekly · 16 on average | 1/100 |
Quick answers
From the figures on this page.
Player counts
What position does My Rust server | Powered by AMP take in the server rankings?
Rank #11,241 on seven-day player hours for My Rust server | Powered by AMP, within the top 50% of all ranked servers.
What population does My Rust server | Powered by AMP carry?
Current row: 0 players on My Rust server | Powered by AMP, against 10 slots. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 15:00 UTC, mean 1 players.
About the server
What Rust version does My Rust server | Powered by AMP run?
The build is Rust network protocol 2635 and build 168909 on Linux, run by My Rust server | Powered by AMP. Steam updates your game for you, but the protocol must match to join.
How reliable is My Rust server | Powered by AMP, and is it up?
Online is the state at the latest refresh for My Rust server | Powered by AMP. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 8 October 2026.
Which location does My Rust server | Powered by AMP run from?
There is no region published for My Rust server | Powered by AMP. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 174.175.110.112:28015.
Settings and map
Which rules apply on My Rust server | Powered by AMP, and what settings?
No gather rate appears in the name: My Rust server | Powered by AMP. Eight players per group: that is the game's default, and it applies here. Recorded as pve, player combat is not allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has My Rust server | Powered by AMP loaded?
The game generates its map: procedural, on My Rust server | Powered by AMP.
Wipes and dates
On what schedule does My Rust server | Powered by AMP wipe?
A rhythm cannot be read from the wipes of My Rust server | Powered by AMP on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 20 days 6 hours ago, and that is the one in play.
Tags and filters
Which lists on Rust Data hold My Rust server | Powered by AMP, and which filters?
On Rust Data, My Rust server | Powered by AMP appears in these lists: Rust community servers, unfiltered and Rust PvE servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Which meanings do the tags on My Rust server | Powered by AMP hold?
The game's server browser reads these tags from My Rust server | Powered by AMP: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^p (PvE): PvE: the world is the threat, not other players. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to My Rust server | Powered by AMP?
In Rust, F1 opens the console: type client.connect 174.175.110.112:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.