Rust Data

rustdata.spaceservers174.57.113.24:28041.ipynb

Run all rust-data · live

‹ All servers

Offline NA 174.57.113.24:28040 checked 12d ago

[US] Sentinel Main Test | Vanilla | Weekly

weekly wipes vanillamoddedoxide

Connect

srv = rust.server("174.57.113.24:28041")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,140 # top 70% · #1555 in NA
last wipe 18d ago # weekly schedule
next wipe 2d 3h # Sat 31 Oct, 03:09 UTC

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k10 Oct13 Oct15 Oct18 Oct20 Oct23 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Next wipe Saturday 31 October, 03:09 UTC, in 2d 3h. # Weekly: 7 days after its last wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 1337
Map of [US] Sentinel Main Test | Vanilla | Weekly
map
Custom Map
size
4250
seed
1337
custom map
download

Server

srv.info()
address
174.57.113.24:28040
region
NA
max players
10
group limit
8, the default
wipe schedule
weekly
last wipe
10 Oct 2026, 03:09 UTC
hostname
–
first seen
10 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average11/100
1Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average8/150
2Rusty Moose |US Main|NA · groups of 12+ · weekly · 251 on average20/250
3Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average49/250
4Rusty Moose |US Mondays|NA · groups of 12+ · weekly · 199 on average495/525
5Rustafied.com - US FridayNA · groups of 16+ · weekly · 155 on average19/100

Quick answers

From the figures on this page.

Population data

How does [US] Sentinel Main Test | Vanilla | Weekly compare in the rankings?

Ranked #15,140 on seven-day player hours, [US] Sentinel Main Test | Vanilla | Weekly is #1,555 in North America and in the top 70% of all ranked servers.

How full does [US] Sentinel Main Test | Vanilla | Weekly run?

The current row shows [US] Sentinel Main Test | Vanilla | Weekly offline; the last response was 12 days 17 hours ago.

Server facts

What Rust version does [US] Sentinel Main Test | Vanilla | Weekly run?

The build is Rust network protocol 2634 and build 167398 on Windows, run by [US] Sentinel Main Test | Vanilla | Weekly. The protocol has to match before you can join, and Steam does the updating.

How reliable is [US] Sentinel Main Test | Vanilla | Weekly, and is it up?

The latest sample has [US] Sentinel Main Test | Vanilla | Weekly offline, with a last sighting 12 days 17 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 10 October 2026.

Which location does [US] Sentinel Main Test | Vanilla | Weekly run from?

With its NA tag, [US] Sentinel Main Test | Vanilla | Weekly lists itself in North America. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 174.57.113.24:28040.

Map and rules

Which settings and rules does [US] Sentinel Main Test | Vanilla | Weekly run?

You will not find a gather rate in the string [US] Sentinel Main Test | Vanilla | Weekly. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Its own label is vanilla: untouched settings: rates, kits and rules as shipped. VAC, Valve's anti-cheat, is enabled.

Which map has [US] Sentinel Main Test | Vanilla | Weekly loaded?

[US] Sentinel Main Test | Vanilla | Weekly runs a custom map, size 4,250. The published file is on this page for download.

Wipes and dates

When does [US] Sentinel Main Test | Vanilla | Weekly wipe, and on what schedule?

Expect an estimate: [US] Sentinel Main Test | Vanilla | Weekly's next wipe is projected from weekly: 7 days after its last wipe. On Saturday 31 October at 03:09 UTC the next wipe is due. A new world was started 18 days 20 hours ago, and that is the one in play. The tags list wipes as weekly.

Tags, lists

Where does [US] Sentinel Main Test | Vanilla | Weekly appear among Rust Data lists and filters?

On Rust Data, [US] Sentinel Main Test | Vanilla | Weekly appears in these lists: Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Which meanings do the tags on [US] Sentinel Main Test | Vanilla | Weekly hold?

Read by the game's server browser, the tags [US] Sentinel Main Test | Vanilla | Weekly publishes are: gmvanilla (Game mode): Game mode: vanilla survival; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167398 (Build): Recorded game build: 167398; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^w (Weekly): A wipe every week; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): North America is its listing in the server browser; rustmaps (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way to join [US] Sentinel Main Test | Vanilla | Weekly?

The manual route: launch Rust, F1, then client.connect 174.57.113.24:28040. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,^w,^v,NA,gmvanilla,cs167398,ts8,^o^z,rustmaps

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp10
Max players The server lists 10 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167398
Build Recorded game build: 167398.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Wipe schedule

^w
Weekly A wipe every week.

Difficulty

^v
Vanilla Untouched settings: rates, kits and rules as shipped.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

NA
North America North America is its listing in the server browser.

Other

rustmaps
Custom tag Not one of Rust's standard tags: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 53,534 players 11,735 servers online