Online 174.57.83.70:28030 checked 10m ago
[US] Helix Staging 10x | Vanilla | Weekly
Connect
srv = rust.server("174.57.83.70:28031")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 1337
- map
- FFNAME Custom Maps
- size
- 4000
- seed
- 1337
- custom map
- download
Server
srv.info()- address
- 174.57.83.70:28030
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 29 Sep 2026, 17:59 UTC
- hostname
- –
- first seen
- 16 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE | NA · groups of 8+ · 10x · weekly · 177 on average | 208/300 |
| 1 | Atlas - US 10x | No BPs | Kits | Shop | NA · groups of 30+ · 10x · weekly · 175 on average | 182/200 |
| 2 | Vitality - US 10x | No BPs | Kits | Shop | NA · groups of 32+ · 10x · weekly · 64 on average | 10/50 |
| 3 | AceRust.com 10x No BPs [Loot++|Events|MyMini|Shop] | NA · groups of 8+ · 10x · monthly · 13 on average | 9/100 |
| 4 | HollowServers.co 10x No BPs [Loot++|Events|MyMini|Shop|Noob Fri | NA · groups of 8+ · 10x · monthly · 11 on average | 13/150 |
| 5 | WARBANDITS.GG 10X No BPs Loot++|PvP|MyMini|Shop|Noob Friendly|X | NA · groups of 100+ · 10x · weekly · 8 on average | 11/100 |
Quick answers
From the figures on this page.
Population
What position does [US] Helix Staging 10x | Vanilla | Weekly take in the server rankings?
Player hours over seven days put [US] Helix Staging 10x | Vanilla | Weekly at #15,264, in the top 69% of the ranked set.
How full does [US] Helix Staging 10x | Vanilla | Weekly run?
The sample now reads 0 players for [US] Helix Staging 10x | Vanilla | Weekly, out of 10 slots. Over the last seven days it averaged 0 players and peaked at 1.
About the server
How smoothly does [US] Helix Staging 10x | Vanilla | Weekly run?
Server fps over the last 48 hours averages 77; the floor is 51. The entity count peaked at 88,520, covering buildings, deployables and the rest of the world. The memory field tops out at 5,429 MB. Low fps plus an entity count on the way up is the lag players report.
What Rust version does [US] Helix Staging 10x | Vanilla | Weekly run?
Rust network protocol 2634 and build 166235 on Windows is what [US] Helix Staging 10x | Vanilla | Weekly runs. The protocol has to match before you can join, and Steam does the updating.
Is [US] Helix Staging 10x | Vanilla | Weekly up, and what does its uptime show?
[US] Helix Staging 10x | Vanilla | Weekly reports itself online at the current refresh. A restart about 11 days 3 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 168 of 168, 100%. Its earliest recorded date in Rust Data is 16 October 2026.
Where does [US] Helix Staging 10x | Vanilla | Weekly sit?
Its name points to North America, but [US] Helix Staging 10x | Vanilla | Weekly publishes no region tag. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 174.57.83.70:28030.
Map and rules
Which settings and rules does [US] Helix Staging 10x | Vanilla | Weekly run?
Gather sits at 10x, read from the server's own name: [US] Helix Staging 10x | Vanilla | Weekly. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
What is the map on [US] Helix Staging 10x | Vanilla | Weekly?
[US] Helix Staging 10x | Vanilla | Weekly runs a custom map, size 4,000. The published file is on this page for download.
Wipes and dates
When does [US] Helix Staging 10x | Vanilla | Weekly wipe, and how often?
The record for [US] Helix Staging 10x | Vanilla | Weekly holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 28 days 10 hours ago, and that is the one in play.
Tags and filters
Which Rust Data filters and lists contain [US] Helix Staging 10x | Vanilla | Weekly?
These Rust Data lists include [US] Helix Staging 10x | Vanilla | Weekly: Modded Rust servers, 10x Rust servers: the live sample and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.
How should you read the server tags on [US] Helix Staging 10x | Vanilla | Weekly?
Read by the game's server browser, the tags [US] Helix Staging 10x | Vanilla | Weekly publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166235 (Build): Build number: 166235; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; rustmaps (Custom tag): A plugin or the owner added this; standard Rust does not define it. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into [US] Helix Staging 10x | Vanilla | Weekly?
Enter client.connect 174.57.83.70:28030 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.