Rust Data

rustdata.spaceservers174.64.160.228:28017.ipynb

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Offline 174.64.160.228:28015 checked 28d ago

My Untitled Rust Server

Connect

srv = rust.server("174.64.160.228:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/500 # 0% full
7-day average 0 # peak –
rank #16,685 # top 70%
last wipe 28d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k25 Sep28 Sep30 Sep3 Oct5 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.8 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Wed 30 SepMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 30 Sep, 19:56 UTC28d ago 1 NaN running 1
1 Mon 28 Sep, 23:45 UTC30d ago 1 NaN 1.8 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
174.64.160.228:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
30 Sep 2026, 19:56 UTC
hostname
–
first seen
25 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average470/575
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average451/475
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 286 on average847/250
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average58/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 270 on average950/250
5Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average26/250

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does My Untitled Rust Server rank?

Rank #16,685 on seven-day player hours for My Untitled Rust Server, within the top 70% of all ranked servers.

What population does My Untitled Rust Server carry?

The current row shows My Untitled Rust Server offline; the last response was 28 days 14 hours ago.

Server data

Which Rust version is My Untitled Rust Server on?

The build is Rust network protocol 2633 and build 165217 on Linux, run by My Untitled Rust Server. Joining needs the same protocol on your game; Steam handles the update.

How reliable is My Untitled Rust Server, and is it online now?

The latest sample has My Untitled Rust Server offline, with a last sighting 28 days 14 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 25 September 2026.

In which location is My Untitled Rust Server hosted?

For My Untitled Rust Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 174.64.160.228:28015 is its address.

Settings and map

Which rules apply on My Untitled Rust Server, and what settings?

You will not find a gather rate in the string My Untitled Rust Server. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

Which map has My Untitled Rust Server selected?

The game generates its map: procedural, on My Untitled Rust Server.

Wipe schedule

When does My Untitled Rust Server wipe, and on what schedule?

Too few wipes are on record for My Untitled Rust Server to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 28 days 19 hours ago.

On My Untitled Rust Server, what happens on wipe day?

The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 1 hours after it began.

Tags, lists

Which Rust Data filters and lists contain My Untitled Rust Server?

On Rust Data, My Untitled Rust Server appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on My Untitled Rust Server?

These tags are published by My Untitled Rust Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): 500 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): The server runs build 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into My Untitled Rust Server?

The manual route: launch Rust, F1, then client.connect 174.64.160.228:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp500
Max players 500 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs165217
Build The server runs build 165217.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 92,510 players 11,847 servers online