Rust Data

rustdata.spaceservers174.84.46.32:28017.ipynb

Run all rust-data · live

‹ All servers

Offline 174.84.46.32:28015 checked 20d ago

Vanilla Server

Connect

srv = rust.server("174.84.46.32:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak –
rank #15,977 # top 71%
last wipe 20d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct5 Oct8 Oct10 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 7 Oct, 00:04 UTC20d ago 0 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
174.84.46.32:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
7 Oct 2026, 00:04 UTC
hostname
–
first seen
30 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average686/750
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average59/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average94/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average400/450
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average208/250
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average174/250

Quick answers

From the figures on this page.

Player counts

How does Vanilla Server compare in the rankings?

Rank #15,977 on seven-day player hours for Vanilla Server, within the top 71% of all ranked servers.

What population does Vanilla Server carry?

The current row shows Vanilla Server offline; the last response was 20 days 20 hours ago.

Server data

What Rust version does Vanilla Server run?

Rust network protocol 2634 and build 166652 on Windows is what Vanilla Server runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is Vanilla Server, and is it online now?

The latest sample has Vanilla Server offline, with a last sighting 20 days 20 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 30 September 2026.

In which location is Vanilla Server hosted?

There is no region published for Vanilla Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 174.84.46.32:28015.

Settings and map

Which settings and rules does Vanilla Server run?

No gather rate appears in the name: Vanilla Server. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

Which map has Vanilla Server loaded?

A procedural map runs on Vanilla Server, generated by the game.

Wipe schedule

When does Vanilla Server wipe, and on what schedule?

Too few wipes are on record for Vanilla Server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 20 days 20 hours ago.

What is wipe day on Vanilla Server like?

Recent wipes averaged 0 players at their peak. Peak population on the latest wipe came 0 hours in.

Tags and filters

Which lists on Rust Data hold Vanilla Server, and which filters?

The Rust Data lists that Vanilla Server fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Vanilla Server hold?

The game's server browser reads these tags from Vanilla Server: gmvanilla (Game mode): Game mode: vanilla survival; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to Vanilla Server?

Enter client.connect 174.84.46.32:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp1
Max players The server lists 1 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166652
Build Recorded game build: 166652.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 80,760 players 11,845 servers online