Offline 174.94.106.213:28015 checked 12d ago
Photography Wilderness
Connect
srv = rust.server("174.94.106.213:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 17 Oct, 15:22 UTC12d ago | 1 | NaN | running | 0 |
| 1 | Sat 17 Oct, 04:32 UTC12d ago | 1 | NaN | 0.5 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 174.94.106.213:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 17 Oct 2026, 17:10 UTC
- hostname
- –
- first seen
- 17 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 503 on average | 152/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 192/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 572/675 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 32/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 659/775 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 245 on average | 550/625 |
Quick answers
From the figures on this page.
Population data
How does Photography Wilderness compare in the rankings?
Over the last seven days Photography Wilderness sits at #12,984 on player hours, in the top 59% of ranked servers.
How full does Photography Wilderness run?
The current row shows Photography Wilderness offline; the last response was 12 days 4 hours ago.
Server facts
What is the Rust version on Photography Wilderness?
The build is Rust network protocol 2634 and build 167781 on Windows, run by Photography Wilderness. Steam updates your game for you, but the protocol must match to join.
How reliable is Photography Wilderness, and is it up?
The latest sample has Photography Wilderness offline, with a last sighting 12 days 4 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 17 October 2026.
Which location does Photography Wilderness run from?
For Photography Wilderness, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 174.94.106.213:28015.
Rules, settings, map
Which rules apply on Photography Wilderness, and what settings?
The name Photography Wilderness carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.
What is the map on Photography Wilderness?
Photography Wilderness runs a procedural map, which the game generates.
Wipe schedule
When does Photography Wilderness wipe, and on what schedule?
Too few wipes are on record for Photography Wilderness to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 12 days 5 hours ago, and that is the one in play.
On Photography Wilderness, what happens on wipe day?
The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours after it began.
Lists and tags
Where does Photography Wilderness appear among Rust Data lists and filters?
On Rust Data, Photography Wilderness appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on Photography Wilderness hold?
The game's server browser reads these tags from Photography Wilderness: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to Photography Wilderness?
Enter client.connect 174.94.106.213:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.