Rust Data

rustdata.spaceservers174.96.220.73:28016.ipynb

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Online 174.96.220.73:28015 checked 12m ago

My Rust server | Powered by AMP

Connect

srv = rust.server("174.96.220.73:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 1
rank #15,236 # top 69%
last wipe 3d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75122:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct13 Oct17 Oct22 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 33 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 24 Oct, 19:45 UTC3d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 6738
Map of My Rust server | Powered by AMP
map
Procedural Map
size
4500
seed
6738
Open on RustMaps

Server

srv.info()
address
174.96.220.73:28015
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
24 Oct 2026, 19:45 UTC
hostname
–
first seen
2 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average656/750
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average51/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average89/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average369/450
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average177/250
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average162/250

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does My Rust server | Powered by AMP rank?

Over the last seven days My Rust server | Powered by AMP sits at #15,236 on player hours, in the top 69% of ranked servers.

How full does My Rust server | Powered by AMP run?

The sample now reads 0 players for My Rust server | Powered by AMP, out of 100 slots. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 04:00 UTC is the busiest, at 0 players.

About the server

What does performance look like on My Rust server | Powered by AMP?

Averaged over 48 hours: 107 server fps, never under 96. The entity count peaked at 112,027, covering buildings, deployables and the rest of the world. A high of 3,776 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

What Rust version does My Rust server | Powered by AMP run?

Version Rust network protocol 2635 and build 168909 on Linux is reported by My Rust server | Powered by AMP. Steam updates your game for you, but the protocol must match to join.

Is My Rust server | Powered by AMP up, and what does its uptime show?

Online is the state at the latest refresh for My Rust server | Powered by AMP. The uptime it reports puts the last restart about 2 days 5 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 2 October 2026.

Which location does My Rust server | Powered by AMP run from?

There is no region published for My Rust server | Powered by AMP. Rust Data does not look up where the machine stands; it shows where a server says it is. 174.96.220.73:28015 is its address.

Rules, settings, map

Which rules apply on My Rust server | Powered by AMP, and what settings?

The name My Rust server | Powered by AMP carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

Which map has My Rust server | Powered by AMP selected?

Size 4,500, seed 6738: the procedural map on My Rust server | Powered by AMP, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

When does My Rust server | Powered by AMP wipe, and how often?

A rhythm cannot be read from the wipes of My Rust server | Powered by AMP on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 3 days 1 hours ago, and that is the one in play.

On My Rust server | Powered by AMP, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 33 hours in.

Tags and filters

Which Rust Data filters and lists contain My Rust server | Powered by AMP?

On Rust Data, My Rust server | Powered by AMP appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on My Rust server | Powered by AMP?

These tags are published by My Rust server | Powered by AMP and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to My Rust server | Powered by AMP?

Enter client.connect 174.96.220.73:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players Slot count: 100.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 75,561 players 11,821 servers online