Rust Data

rustdata.spaceservers175.134.251.133:28016.ipynb

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Offline 175.134.251.133:28015 checked 26d ago

MUSHIMOCHI Server

Connect

srv = rust.server("175.134.251.133:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/8 # 12% full
7-day average 0 # peak –
rank #13,797 # top 60%
last wipe 26d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
175.134.251.133:28015
region
–
max players
8
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 15:04 UTC
hostname
–
first seen
2 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average330/375
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average220/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average37/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average31/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average55/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average78/200

Quick answers

From the figures on this page.

Population

How does MUSHIMOCHI Server compare in the rankings?

Rank #13,797 on seven-day player hours for MUSHIMOCHI Server, within the top 60% of all ranked servers.

What population does MUSHIMOCHI Server carry?

The current row shows MUSHIMOCHI Server offline; the last response was 26 days 6 hours ago.

About the server

Which Rust version is MUSHIMOCHI Server on?

The build is Rust network protocol 2634 and build 166586 on Windows, run by MUSHIMOCHI Server. Steam updates your game for you, but the protocol must match to join.

Is MUSHIMOCHI Server up, and what does its uptime show?

Offline now for MUSHIMOCHI Server, last seen 26 days 6 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 2 October 2026.

Which location does MUSHIMOCHI Server run from?

No region is published by MUSHIMOCHI Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 175.134.251.133:28015 is its address.

Map and rules

Which rules apply on MUSHIMOCHI Server, and what settings?

You will not find a gather rate in the string MUSHIMOCHI Server. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.

Which map has MUSHIMOCHI Server loaded?

A procedural map runs on MUSHIMOCHI Server, generated by the game.

Wipes and dates

On what schedule does MUSHIMOCHI Server wipe?

A rhythm cannot be read from the wipes of MUSHIMOCHI Server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 26 days 8 hours ago.

Lists and tags

Which lists on Rust Data hold MUSHIMOCHI Server, and which filters?

On Rust Data, MUSHIMOCHI Server appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on MUSHIMOCHI Server hold?

These tags are published by MUSHIMOCHI Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp8 (Max players): The server lists 8 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166586 (Build): Build number: 166586; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into MUSHIMOCHI Server?

In Rust, F1 opens the console: type client.connect 175.134.251.133:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp8,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp8
Max players The server lists 8 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs166586
Build Build number: 166586.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 54,666 players 11,743 servers online