Offline 175.152.195.211:28025 checked 3d ago
Local Rust Build
Connect
srv = rust.server("175.152.195.211:28027")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 175.152.195.211:28025
- region
- –
- max players
- 4
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 22 Oct 2026, 09:28 UTC
- hostname
- –
- first seen
- 22 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 112 on average | 53/999 |
| 1 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 88 on average | 175/999 |
| 2 | [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 51 on average | 61/150 |
| 3 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 35 on average | 23/100 |
| 4 | AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 23 on average | 4/100 |
| 5 | KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight | groups of 8+ · 23 on average | 19/100 |
Quick answers
From the figures on this page.
Population
How does Local Rust Build compare in the rankings?
Rank #9,518 on seven-day player hours for Local Rust Build, within the top 43% of all ranked servers.
What population does Local Rust Build carry?
The current row shows Local Rust Build offline; the last response was 3 days 19 hours ago. Over the last seven days it averaged 0 players and peaked at 1.
Server facts
What Rust version does Local Rust Build run?
Rust network protocol 2635 and build 168909 on Windows is what Local Rust Build runs. Steam updates your game for you, but the protocol must match to join.
How reliable is Local Rust Build, and is it online now?
Offline now for Local Rust Build, last seen 3 days 19 hours ago. Over the last 5 full days the hours up number 8 of 120, 7%. Rust Data logged it first on 22 October 2026.
In which location is Local Rust Build hosted?
For Local Rust Build, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 175.152.195.211:28025 is its address.
Map and rules
What rules and settings are recorded for Local Rust Build?
No gather rate appears in the name: Local Rust Build. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
Which map has Local Rust Build selected?
Local Rust Build runs a procedural map, which the game generates.
Wipes and dates
When does Local Rust Build wipe, and how often?
Too few wipes are on record for Local Rust Build to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 5 days 17 hours ago, and that is the one in play.
Tags and filters
Which Rust Data filters and lists contain Local Rust Build?
On Rust Data, Local Rust Build appears in these lists: Modded Rust servers and Servers with build or creative tags. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on Local Rust Build?
The game's server browser reads these tags from Local Rust Build: gmrust (Game mode): Survival play, standard Rust; mp4 (Max players): 4 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join Local Rust Build?
The manual route: launch Rust, F1, then client.connect 175.152.195.211:28025. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.