Rust Data

rustdata.spaceservers175.197.111.242:28016.ipynb

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Offline 175.197.111.242:28015 checked 28d ago

HORIHEE RUNTIME LAB

Connect

srv = rust.server("175.197.111.242:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/4 # 25% full
7-day average 0 # peak –
rank #14,441 # top 60%
last wipe 34d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Sep27 Sep29 Sep2 Oct4 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.6 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 25 SepThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 25 Sep, 01:31 UTC33d ago 1 NaN running 1
1 Thu 24 Sep, 10:39 UTC34d ago 1 NaN 0.6 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
175.197.111.242:28015
region
–
max players
4
group limit
8, the default
wipe schedule
–
last wipe
24 Sep 2026, 06:25 UTC
hostname
–
first seen
24 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 550 on average636/675
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average485/525
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 300 on average59/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average36/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 269 on average138/200
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 257 on average255/300

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does HORIHEE RUNTIME LAB rank?

Player hours over seven days put HORIHEE RUNTIME LAB at #14,441, in the top 60% of the ranked set.

What population does HORIHEE RUNTIME LAB carry?

Offline now for HORIHEE RUNTIME LAB, with the last sample 28 days 1 hours ago.

Server facts

What Rust version does HORIHEE RUNTIME LAB run?

The build is Rust network protocol 2633 and build 165217 on Windows, run by HORIHEE RUNTIME LAB. The protocol has to match before you can join, and Steam does the updating.

How reliable is HORIHEE RUNTIME LAB, and is it online now?

HORIHEE RUNTIME LAB is offline at this refresh; the last response came 28 days 1 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 24 September 2026.

Which location does HORIHEE RUNTIME LAB run from?

For HORIHEE RUNTIME LAB, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 175.197.111.242:28015 is its address.

Settings and map

What rules and settings are recorded for HORIHEE RUNTIME LAB?

The name HORIHEE RUNTIME LAB carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

What is the map on HORIHEE RUNTIME LAB?

A procedural map runs on HORIHEE RUNTIME LAB, generated by the game.

Wipe data

When does HORIHEE RUNTIME LAB wipe, and on what schedule?

A rhythm cannot be read from the wipes of HORIHEE RUNTIME LAB on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 34 days 12 hours ago, and that is the one in play.

On HORIHEE RUNTIME LAB, what happens on wipe day?

Recent wipes averaged 1 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Where does HORIHEE RUNTIME LAB appear among Rust Data lists and filters?

These Rust Data lists include HORIHEE RUNTIME LAB: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on HORIHEE RUNTIME LAB?

These tags are published by HORIHEE RUNTIME LAB and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp4 (Max players): The server lists 4 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): The server runs build 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to HORIHEE RUNTIME LAB?

In Rust, F1 opens the console: type client.connect 175.197.111.242:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp4,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp4
Max players The server lists 4 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs165217
Build The server runs build 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,289 players 11,829 servers online