Offline 175.210.82.156:28015 checked 35d ago
Rustafied Map Test
Connect
srv = rust.server("175.210.82.156:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 175.210.82.156:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 23 Sep 2026, 13:10 UTC
- hostname
- –
- first seen
- 23 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 552 on average | 636/675 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 485/525 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 299 on average | 59/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 298 on average | 36/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 271 on average | 138/200 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 254 on average | 255/300 |
Quick answers
From the figures on this page.
Population data
What position does Rustafied Map Test take in the server rankings?
Over the last seven days Rustafied Map Test sits at #15,478 on player hours, in the top 70% of ranked servers.
How full does Rustafied Map Test run?
Offline now for Rustafied Map Test, with the last sample 35 days 6 hours ago.
Server facts
What Rust version does Rustafied Map Test run?
Rust network protocol 2633 and build 165217 on Windows is what Rustafied Map Test runs. Steam updates your game for you, but the protocol must match to join.
How reliable is Rustafied Map Test, and is it up?
Rustafied Map Test is offline at this refresh; the last response came 35 days 6 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 23 September 2026.
Which location does Rustafied Map Test run from?
No region is published by Rustafied Map Test. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 175.210.82.156:28015 is its address.
Map and rules
What rules and settings are recorded for Rustafied Map Test?
The name Rustafied Map Test carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.
What is the map on Rustafied Map Test?
Rustafied Map Test runs a procedural map, which the game generates.
Wipe schedule
When does Rustafied Map Test wipe, and how often?
The record for Rustafied Map Test holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 35 days 7 hours ago.
Lists and tags
Which lists on Rust Data hold Rustafied Map Test, and which filters?
These Rust Data lists include Rustafied Map Test: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Rustafied Map Test?
These tags are published by Rustafied Map Test and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): Build number: 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into Rustafied Map Test?
Enter client.connect 175.210.82.156:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.