Rust Data

rustdata.spaceservers176.0.41.147:28016.ipynb

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Offline 176.0.41.147:28015 checked 42d ago

My Local Test Server [No EAC]

Connect

srv = rust.server("176.0.41.147:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #13,340 # no region published
last wipe 49d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
176.0.41.147:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
8 Sep 2026, 15:49 UTC
hostname
–
first seen
15 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 538 on average432/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average302/325
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 316 on average37/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 315 on average28/250
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 275 on average159/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average67/100

Quick answers

From the figures on this page.

Population

What position does My Local Test Server [No EAC] take in the server rankings?

Over the last seven days My Local Test Server [No EAC] sits at #13,340 on player hours, in the top – of ranked servers.

What population does My Local Test Server [No EAC] carry?

My Local Test Server [No EAC] returns no live count at this refresh, having last been seen 42 days 11 hours ago.

Server facts

Which Rust version is My Local Test Server [No EAC] on?

Version Rust network protocol 2633 and build 163407 on Windows is reported by My Local Test Server [No EAC]. The protocol has to match before you can join, and Steam does the updating.

How reliable is My Local Test Server [No EAC], and is it up?

Offline now for My Local Test Server [No EAC], last seen 42 days 11 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 15 September 2026.

In which location is My Local Test Server [No EAC] hosted?

There is no region published for My Local Test Server [No EAC]. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 176.0.41.147:28015.

Rules, settings, map

Which settings and rules does My Local Test Server [No EAC] run?

You will not find a gather rate in the string My Local Test Server [No EAC]. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. The server browser lists it under Community. Anti-cheat status: VAC off.

Which map has My Local Test Server [No EAC] loaded?

The game generates its map: procedural, on My Local Test Server [No EAC].

Wipe schedule

On what schedule does My Local Test Server [No EAC] wipe?

A rhythm cannot be read from the wipes of My Local Test Server [No EAC] on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 49 days 17 hours ago.

Tags and filters

Where does My Local Test Server [No EAC] appear among Rust Data lists and filters?

These Rust Data lists include My Local Test Server [No EAC]: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on My Local Test Server [No EAC]?

These tags are published by My Local Test Server [No EAC] and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs163407 (Build): Recorded game build: 163407; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into My Local Test Server [No EAC]?

Enter client.connect 176.0.41.147:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs163407,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players The server lists 10 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs163407
Build Recorded game build: 163407.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 52,161 players 11,666 servers online