Offline 176.0.56.177:28015 checked 32d ago
My Local Test Server [No EAC]
Connect
srv = rust.server("176.0.56.177:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 176.0.56.177:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 8 Sep 2026, 15:49 UTC
- hostname
- –
- first seen
- 25 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 530 on average | 237/250 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 329 on average | 15/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 327 on average | 21/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 112/200 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 43/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 43/100 |
Quick answers
From the figures on this page.
Population
How does My Local Test Server [No EAC] compare in the rankings?
Rank #14,710 on seven-day player hours for My Local Test Server [No EAC], within the top 65% of all ranked servers.
How full does My Local Test Server [No EAC] run?
The current row shows My Local Test Server [No EAC] offline; the last response was 32 days 17 hours ago.
Server data
What is the Rust version on My Local Test Server [No EAC]?
The build is Rust network protocol 2633 and build 163407 on Windows, run by My Local Test Server [No EAC]. Joining needs the same protocol on your game; Steam handles the update.
Is My Local Test Server [No EAC] up, and what does its uptime show?
Offline now for My Local Test Server [No EAC], last seen 32 days 17 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 25 September 2026.
Which location does My Local Test Server [No EAC] run from?
There is no region published for My Local Test Server [No EAC]. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 176.0.56.177:28015 is its address.
Settings and map
Which rules apply on My Local Test Server [No EAC], and what settings?
You will not find a gather rate in the string My Local Test Server [No EAC]. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. The server browser lists it under Community. Anti-cheat status: VAC off.
What is the map on My Local Test Server [No EAC]?
My Local Test Server [No EAC] runs a procedural map, which the game generates.
Wipe schedule
When does My Local Test Server [No EAC] wipe, and how often?
A rhythm cannot be read from the wipes of My Local Test Server [No EAC] on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 49 days 11 hours ago, and that is the one in play.
Tags, lists
Which Rust Data filters and lists contain My Local Test Server [No EAC]?
The Rust Data lists that My Local Test Server [No EAC] fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on My Local Test Server [No EAC] hold?
Read by the game's server browser, the tags My Local Test Server [No EAC] publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs163407 (Build): Recorded game build: 163407; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into My Local Test Server [No EAC]?
The manual route: launch Rust, F1, then client.connect 176.0.56.177:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.