Offline 176.103.71.91:28015 checked 44d ago
Zombie Island [PVE / PVP]
Connect
srv = rust.server("176.103.71.91:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Next wipe Sunday 1 November, 18:01 UTC, in 4d 21h. # Weekly: 7 days after its last wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 176.103.71.91:28015
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- weekly
- last wipe
- 13 Sep 2026, 18:01 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 121/100 |
| 1 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 111 on average | 176/225 |
| 2 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 29/200 |
| 3 | [NA] Willjum's Solo Only | Thursday Wipes | NA · groups of 8+ · weekly · 26 on average | 13/100 |
| 4 | [EU] Willjum's Solo Only | Thursday Wipes | EU · groups of 8+ · weekly · 25 on average | 26/175 |
| 5 | QS『芬达』100000倍/10.27/枪战/蓝图全解/萌新/建造 | EA · groups of 20+ · weekly · 23 on average | 30/100 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Zombie Island [PVE / PVP] rank?
Over the last seven days Zombie Island [PVE / PVP] sits at #13,043 on player hours, in the top – of ranked servers.
How many players does Zombie Island [PVE / PVP] hold at once?
The current row shows Zombie Island [PVE / PVP] offline; the last response was 44 days 2 hours ago.
Server data
What Rust version does Zombie Island [PVE / PVP] run?
Rust network protocol 2633 and build 163977 on Windows is what Zombie Island [PVE / PVP] runs. Joining needs the same protocol on your game; Steam handles the update.
Is Zombie Island [PVE / PVP] up, and what does its uptime show?
The latest sample has Zombie Island [PVE / PVP] offline, with a last sighting 44 days 2 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 13 September 2026.
Where does Zombie Island [PVE / PVP] sit?
No region is published by Zombie Island [PVE / PVP]. Rust Data does not look up where the machine stands; it shows where a server says it is. 176.103.71.91:28015 is its address.
Rules, settings, map
Which rules apply on Zombie Island [PVE / PVP], and what settings?
No gather rate appears in the name: Zombie Island [PVE / PVP]. Eight players per group: that is the game's default, and it applies here. Recorded as roleplay, rules, towns and jobs for roleplay. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Its own label is vanilla: no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat status: VAC on.
Which map has Zombie Island [PVE / PVP] loaded?
The game generates its map: procedural, on Zombie Island [PVE / PVP].
Wipe schedule
When does Zombie Island [PVE / PVP] wipe, and how often?
Expect an estimate: Zombie Island [PVE / PVP]'s next wipe is projected from weekly: 7 days after its last wipe. The schedule puts the next wipe on Sunday 1 November at 18:01 UTC. A new world was started 44 days 2 hours ago, and that is the one in play. Its tags carry a weekly wipe schedule.
Tags, lists
Where does Zombie Island [PVE / PVP] appear among Rust Data lists and filters?
The Rust Data lists that Zombie Island [PVE / PVP] fits are: Modded Rust servers, Rust roleplay servers and Rust servers named for the undead. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
How should you read the server tags on Zombie Island [PVE / PVP]?
Read by the game's server browser, the tags Zombie Island [PVE / PVP] publishes are: gmvanilla (Game mode): Survival in vanilla form; mp2 (Max players): Slot count: 2; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs163977 (Build): Build number: 163977; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^w (Weekly): A wipe every week; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^r (Roleplay): A server built for roleplay; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to Zombie Island [PVE / PVP]?
The manual route: launch Rust, F1, then client.connect 176.103.71.91:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.