Rust Data

rustdata.spaceservers176.115.103.50:28017.ipynb

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Offline 176.115.103.50:28015 checked 14d ago

Server name on in-game server list

Connect

srv = rust.server("176.115.103.50:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak –
rank #15,152 # top 70%
last wipe 14d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
176.115.103.50:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
15 Oct 2026, 05:57 UTC
hostname
–
first seen
15 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average295/300
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average256/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average27/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average22/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average38/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average123/200

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Server name on in-game server list rank?

Player hours over seven days put Server name on in-game server list at #15,152, in the top 70% of the ranked set.

What population does Server name on in-game server list carry?

The current row shows Server name on in-game server list offline; the last response was 14 days 1 hours ago.

Server data

What Rust version does Server name on in-game server list run?

The build is Rust network protocol 2634 and build 167781 on Windows, run by Server name on in-game server list. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Server name on in-game server list, and is it online now?

Offline now for Server name on in-game server list, last seen 14 days 1 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 15 October 2026.

Which location does Server name on in-game server list run from?

For Server name on in-game server list, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 176.115.103.50:28015 is its address.

Map and rules

Which settings and rules does Server name on in-game server list run?

The name Server name on in-game server list carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

What is the map on Server name on in-game server list?

Server name on in-game server list runs a procedural map, which the game generates.

Wipe schedule

When does Server name on in-game server list wipe, and how often?

Too few wipes are on record for Server name on in-game server list to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 14 days 2 hours ago.

Tags, lists

Where does Server name on in-game server list appear among Rust Data lists and filters?

On Rust Data, Server name on in-game server list appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Server name on in-game server list hold?

The game's server browser reads these tags from Server name on in-game server list: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into Server name on in-game server list?

The manual route: launch Rust, F1, then client.connect 176.115.103.50:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp1
Max players The server lists 1 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 44,156 players 11,640 servers online