Rust Data

rustdata.spaceservers176.115.37.251:28017.ipynb

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Offline 176.115.37.251:28015 checked 45d ago

ServerName

Connect

srv = rust.server("176.115.37.251:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/2 # 0% full
7-day average 0 # peak –
rank None # score 0
last wipe 45d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
No rank history yet.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
176.115.37.251:28015
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
13 Sep 2026, 12:45 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 531 on average271/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average223/225
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average17/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 280 on average22/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average25/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average92/200

Quick answers

From the figures on this page.

Player counts

How many players does ServerName hold at once?

The current row shows ServerName offline; the last response was 45 days 18 hours ago.

Server data

What is the Rust version on ServerName?

Version Rust network protocol 2633 and build 163794 on Windows is reported by ServerName. Steam updates your game for you, but the protocol must match to join.

How reliable is ServerName, and is it up?

Offline now for ServerName, last seen 45 days 18 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 13 September 2026.

In which location is ServerName hosted?

No region is published by ServerName. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 176.115.37.251:28015.

Rules, settings, map

What rules and settings are recorded for ServerName?

No gather rate appears in the name: ServerName. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

Which map has ServerName selected?

ServerName runs a procedural map, which the game generates.

Wipe schedule

When does ServerName wipe, and on what schedule?

Too few wipes are on record for ServerName to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 45 days 19 hours ago, and that is the one in play.

Lists and tags

Where does ServerName appear among Rust Data lists and filters?

On Rust Data, ServerName appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on ServerName hold?

These tags are published by ServerName and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp2 (Max players): Slot count: 2; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs163794 (Build): Recorded game build: 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into ServerName?

In Rust, F1 opens the console: type client.connect 176.115.37.251:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp2
Max players Slot count: 2.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs163794
Build Recorded game build: 163794.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 41,406 players 11,624 servers online