Rust Data

rustdata.spaceservers176.118.247.236:28016.ipynb

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Offline 176.118.247.236:28015 checked 14d ago

server1

Connect

srv = rust.server("176.118.247.236:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/15 # 7% full
7-day average 0 # peak –
rank #12,919 # top 60%
last wipe 14d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
176.118.247.236:28015
region
–
max players
15
group limit
8, the default
wipe schedule
–
last wipe
14 Oct 2026, 17:19 UTC
hostname
–
first seen
14 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average427/500
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average455/475
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average975/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average60/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average990/1000
5Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average30/250

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does server1 rank?

Rank #12,919 on seven-day player hours for server1, within the top 60% of all ranked servers.

What population does server1 carry?

The current row shows server1 offline; the last response was 14 days 20 hours ago.

Server data

What Rust version does server1 run?

Rust network protocol 2634 and build 167781 on Windows is what server1 runs. Steam updates your game for you, but the protocol must match to join.

Is server1 up, and what does its uptime show?

Offline now for server1, last seen 14 days 20 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 14 October 2026.

Where does server1 sit?

No region is published by server1. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 176.118.247.236:28015 is its address.

Settings and map

Which rules apply on server1, and what settings?

You will not find a gather rate in the string server1. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has server1 selected?

The game generates its map: procedural, on server1.

Wipe schedule

When does server1 wipe, and how often?

A rhythm cannot be read from the wipes of server1 on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 14 days 23 hours ago, and that is the one in play.

Tags, lists

Where does server1 appear among Rust Data lists and filters?

On Rust Data, server1 appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on server1?

These tags are published by server1 and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp15 (Max players): Slot count: 15; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join server1?

In Rust, F1 opens the console: type client.connect 176.118.247.236:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp15,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp15
Max players Slot count: 15.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 97,136 players 11,875 servers online