Rust Data

rustdata.spaceservers176.119.111.113:28017.ipynb

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Offline 176.119.111.113:28015 checked 46d ago

Crowd Control Server

Connect

srv = rust.server("176.119.111.113:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #14,590 # no region published
last wipe 46d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
No rank history yet.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
176.119.111.113:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
13 Sep 2026, 15:48 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 510 on average300/375
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average386/475
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average961/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average43/100
4eulongtest (private perf box)EU · groups of 14+ · monthly · 267 on average480/8
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average977/1000

Quick answers

From the figures on this page.

Player counts

What position does Crowd Control Server take in the server rankings?

Over the last seven days Crowd Control Server sits at #14,590 on player hours, in the top – of ranked servers.

How full does Crowd Control Server run?

Offline now for Crowd Control Server, with the last sample 46 days 3 hours ago.

Server facts

What Rust version does Crowd Control Server run?

Rust network protocol 2633 and build 163794 on Windows is what Crowd Control Server runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Crowd Control Server, and is it up?

Offline now for Crowd Control Server, last seen 46 days 3 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 13 September 2026.

Where does Crowd Control Server sit?

For Crowd Control Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 176.119.111.113:28015 is its address.

Rules, settings, map

Which rules apply on Crowd Control Server, and what settings?

The name Crowd Control Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. Community is its browser category. VAC is running: Valve's anti-cheat is on.

Wipes and dates

When does Crowd Control Server wipe, and how often?

Too few wipes are on record for Crowd Control Server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 46 days 3 hours ago, and that is the one in play.

Lists and tags

Where does Crowd Control Server appear among Rust Data lists and filters?

The Rust Data lists that Crowd Control Server fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Crowd Control Server?

Read by the game's server browser, the tags Crowd Control Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs163794 (Build): Recorded game build: 163794; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to Crowd Control Server?

In Rust, F1 opens the console: type client.connect 176.119.111.113:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players The server lists 10 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs163794
Build Recorded game build: 163794.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 104,004 players 11,863 servers online