Offline 176.123.225.18:28015 checked 9d ago
TEST
Connect
srv = rust.server("176.123.225.18:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 176.123.225.18:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 5 Oct 2026, 09:58 UTC
- hostname
- –
- first seen
- 20 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 463 on average | 114/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 320 on average | 25/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 281 on average | 283/275 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 279 on average | 10/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 264 on average | 127/300 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 261 on average | 189/575 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does TEST rank?
Over the last seven days TEST sits at #14,801 on player hours, in the top 67% of ranked servers.
What population does TEST carry?
Offline now for TEST, with the last sample 9 days 14 hours ago.
Server data
What Rust version does TEST run?
Version Rust network protocol 2634 and build 166652 on Windows is reported by TEST. Joining needs the same protocol on your game; Steam handles the update.
Is TEST up, and what does its uptime show?
Offline now for TEST, last seen 9 days 14 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 20 October 2026.
In which location is TEST hosted?
There is no region published for TEST. Rust Data does not look up where the machine stands; it shows where a server says it is. 176.123.225.18:28015 is its address.
Rules, settings, map
What rules and settings are recorded for TEST?
You will not find a gather rate in the string TEST. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.
What is the map on TEST?
The game generates its map: procedural, on TEST.
Wipe data
When does TEST wipe, and how often?
Too few wipes are on record for TEST to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 24 days 21 hours ago.
Tags and filters
Which Rust Data filters and lists contain TEST?
The Rust Data lists that TEST fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on TEST?
Read by the game's server browser, the tags TEST publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): The server runs build 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join TEST?
In Rust, F1 opens the console: type client.connect 176.123.225.18:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.