Rust Data

rustdata.spaceservers176.147.162.232:28017.ipynb

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Offline 176.147.162.232:28015 checked 4d ago

Chill Server

Connect

srv = rust.server("176.147.162.232:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 1 # peak 1
rank #13,117 # top 59%
last wipe 14d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct22 Oct25 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
176.147.162.232:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
14 Oct 2026, 18:20 UTC
hostname
–
first seen
14 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average330/375
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average220/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average37/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average31/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average55/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average78/200

Quick answers

From the figures on this page.

Player counts

What position does Chill Server take in the server rankings?

Player hours over seven days put Chill Server at #13,117, in the top 59% of the ranked set.

How many players does Chill Server hold at once?

The current row shows Chill Server offline; the last response was 4 days 9 hours ago. Over the last seven days it averaged 1 players and peaked at 1.

Server facts

What is the Rust version on Chill Server?

Version Rust network protocol 2635 and build 168909 on Windows is reported by Chill Server. Steam updates your game for you, but the protocol must match to join.

How reliable is Chill Server, and is it up?

The latest sample has Chill Server offline, with a last sighting 4 days 9 hours ago. Uptime of 1% across the last 7 full days: 1 hours of 168. Rust Data logged it first on 14 October 2026.

Where does Chill Server sit?

No region is published by Chill Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 176.147.162.232:28015.

Settings and map

What rules and settings are recorded for Chill Server?

The name Chill Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

Which map has Chill Server loaded?

A procedural map runs on Chill Server, generated by the game.

Wipes and dates

When does Chill Server wipe, and on what schedule?

Too few wipes are on record for Chill Server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 14 days 4 hours ago.

Tags and filters

Which Rust Data filters and lists contain Chill Server?

On Rust Data, Chill Server appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Chill Server?

Read by the game's server browser, the tags Chill Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to Chill Server?

The manual route: launch Rust, F1, then client.connect 176.147.162.232:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players 10 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 54,666 players 11,743 servers online