Rust Data

rustdata.spaceservers176.15.171.58:28016.ipynb

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Offline 176.15.171.58:28015 checked 1d ago

My Server Name

Connect

srv = rust.server("176.15.171.58:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/500 # 0% full
7-day average 2 # peak 2
rank #5,728 # top 26%
last wipe 3d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.511.5208:0009:0010:0011:0012:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 25 Oct, 06:41 UTC3d ago 2 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
176.15.171.58:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
25 Oct 2026, 06:41 UTC
hostname
–
first seen
24 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average166/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average119/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average19/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average15/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average18/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average25/200

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does My Server Name rank?

Rank #5,728 on seven-day player hours for My Server Name, within the top 26% of all ranked servers.

How full does My Server Name run?

Offline now for My Server Name, with the last sample 38 hours ago. Over the last seven days it averaged 2 players and peaked at 2. The 48-hour sample puts the busiest hour at 08:00 UTC, averaging 2 players.

About the server

What is the Rust version on My Server Name?

Rust network protocol 2635 and build 168909 on Windows is what My Server Name runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is My Server Name, and is it online now?

The latest sample has My Server Name offline, with a last sighting 38 hours ago. 16 of 96 hours up over the last 4 full days, or 17%. The first row Rust Data holds for it is dated 24 October 2026.

Which location does My Server Name run from?

There is no region published for My Server Name. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 176.15.171.58:28015.

Settings and map

What rules and settings are recorded for My Server Name?

The name My Server Name carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

Which map has My Server Name selected?

The game generates its map: procedural, on My Server Name.

Wipe data

On what schedule does My Server Name wipe?

Too few wipes are on record for My Server Name to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 3 days 19 hours ago.

On My Server Name, what happens on wipe day?

The average peak over recent wipes is 2 players. Peak population on the latest wipe came 2 hours in.

Tags, lists

Which Rust Data filters and lists contain My Server Name?

The Rust Data lists that My Server Name fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on My Server Name hold?

Read by the game's server browser, the tags My Server Name publishes are: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): 500 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into My Server Name?

In Rust, F1 opens the console: type client.connect 176.15.171.58:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp500
Max players 500 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 38,680 players 11,699 servers online