Offline 176.15.175.173:28015 checked 10d ago
Local Resort Test
Connect
srv = rust.server("176.15.175.173:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 176.15.175.173:28015
- region
- – · eu2
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 18 Oct 2026, 06:51 UTC
- hostname
- –
- first seen
- 18 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 531 on average | 248/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 172/225 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 19/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 280 on average | 22/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 23/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 248 on average | 78/200 |
Quick answers
From the figures on this page.
Player counts
What position does Local Resort Test take in the server rankings?
Player hours over seven days put Local Resort Test at #15,310, in the top 70% of the ranked set.
How full does Local Resort Test run?
The current row shows Local Resort Test offline; the last response was 10 days 23 hours ago.
About the server
What Rust version does Local Resort Test run?
Rust network protocol 2617 and build 140534 on Windows is what Local Resort Test runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is Local Resort Test, and is it online now?
The latest sample has Local Resort Test offline, with a last sighting 10 days 23 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 18 October 2026.
Which location does Local Resort Test run from?
There is no region published for Local Resort Test, and the region code is eu2. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 176.15.175.173:28015.
Settings and map
Which rules apply on Local Resort Test, and what settings?
The name Local Resort Test carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.
Which map has Local Resort Test selected?
Local Resort Test runs a procedural map, which the game generates.
Wipes and dates
When does Local Resort Test wipe, and how often?
The record for Local Resort Test holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 11 days ago.
Lists and tags
Which lists on Rust Data hold Local Resort Test, and which filters?
On Rust Data, Local Resort Test appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on Local Resort Test?
Read by the game's server browser, the tags Local Resort Test publishes are: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): Slot count: 1; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2617 (Protocol): Protocol 2617 is required; a different game version cannot connect; cs140534 (Build): Build number: 140534; ptrak (Networking): The network layer is RakNet, standard for the game; $reu2 (Region code): eu2 is the region code recorded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to Local Resort Test?
Enter client.connect 176.15.175.173:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.