Rust Data

rustdata.spaceservers176.196.154.131:28016.ipynb

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Offline 176.196.154.131:28015 checked 20d ago

My Server Name

Connect

srv = rust.server("176.196.154.131:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/500 # 0% full
7-day average 0 # peak –
rank #15,912 # top 72%
last wipe 24d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k28 Sep1 Oct4 Oct8 Oct11 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap5 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 3 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 3 Oct, 14:35 UTC24d ago 1 NaN running 1
1 Mon 28 Sep, 15:02 UTC29d ago 1 held half 5 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
176.196.154.131:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
3 Oct 2026, 14:35 UTC
hostname
–
first seen
28 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 543 on average653/725
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average448/475
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 308 on average37/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 308 on average49/250
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 268 on average214/250
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average135/175

Quick answers

From the figures on this page.

Population

What position does My Server Name take in the server rankings?

Player hours over seven days put My Server Name at #15,912, in the top 72% of the ranked set.

What population does My Server Name carry?

Offline now for My Server Name, with the last sample 20 days 14 hours ago.

About the server

What is the Rust version on My Server Name?

The build is Rust network protocol 2634 and build 167058 on Windows, run by My Server Name. The protocol has to match before you can join, and Steam does the updating.

Is My Server Name up, and what does its uptime show?

Offline now for My Server Name, last seen 20 days 14 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 28 September 2026.

Where does My Server Name sit?

No region is published by My Server Name. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 176.196.154.131:28015.

Settings and map

Which settings and rules does My Server Name run?

You will not find a gather rate in the string My Server Name. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

What is the map on My Server Name?

A procedural map runs on My Server Name, generated by the game.

Wipe schedule

When does My Server Name wipe, and how often?

The record for My Server Name holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 24 days 23 hours ago, and that is the one in play.

What is wipe day on My Server Name like?

Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 1 hours in. Half the peak or more was held to the next wipe in 100% of recent wipes.

Tags and filters

Where does My Server Name appear among Rust Data lists and filters?

On Rust Data, My Server Name appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on My Server Name?

These tags are published by My Server Name and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): Slot count: 500; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167058 (Build): Recorded game build: 167058; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join My Server Name?

The manual route: launch Rust, F1, then client.connect 176.196.154.131:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp500
Max players Slot count: 500.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs167058
Build Recorded game build: 167058.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 76,905 players 11,770 servers online