Offline 176.210.164.93:28025 checked 20d ago
WindowsGSM - RUST
Connect
srv = rust.server("176.210.164.93:28026")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 8 Oct, 07:49 UTC20d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 176.210.164.93:28025
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 8 Oct 2026, 07:49 UTC
- hostname
- –
- first seen
- 7 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 549 on average | 135/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 120/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 14/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 284 on average | 17/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 13/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 249 on average | 37/200 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does WindowsGSM - RUST rank?
Player hours over seven days put WindowsGSM - RUST at #14,318, in the top 65% of the ranked set.
What population does WindowsGSM - RUST carry?
Offline now for WindowsGSM - RUST, with the last sample 20 days 16 hours ago.
Server facts
Which Rust version is WindowsGSM - RUST on?
The build is Rust network protocol 2634 and build 167058 on Windows, run by WindowsGSM - RUST. Steam updates your game for you, but the protocol must match to join.
Is WindowsGSM - RUST up, and what does its uptime show?
WindowsGSM - RUST is offline at this refresh; the last response came 20 days 16 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 7 October 2026.
In which location is WindowsGSM - RUST hosted?
No region is published by WindowsGSM - RUST. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 176.210.164.93:28025 is its address.
Map and rules
What rules and settings are recorded for WindowsGSM - RUST?
You will not find a gather rate in the string WindowsGSM - RUST. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat status: VAC on.
Which map has WindowsGSM - RUST loaded?
A procedural map runs on WindowsGSM - RUST, generated by the game.
Wipe schedule
When does WindowsGSM - RUST wipe, and how often?
A rhythm cannot be read from the wipes of WindowsGSM - RUST on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 20 days 20 hours ago.
What is wipe day on WindowsGSM - RUST like?
Across recent wipes the busiest point averaged 1 players. 5 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Where does WindowsGSM - RUST appear among Rust Data lists and filters?
These Rust Data lists include WindowsGSM - RUST: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on WindowsGSM - RUST hold?
The game's server browser reads these tags from WindowsGSM - RUST: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167058 (Build): The server runs build 167058; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way to join WindowsGSM - RUST?
In Rust, F1 opens the console: type client.connect 176.210.164.93:28025. Launch Rust on this page does the same by opening the game through Steam and connecting.