Rust Data

rustdata.spaceservers176.210.20.162:28017.ipynb

Run all rust-data · live

‹ All servers

Offline 176.210.20.162:28015 checked 39d ago

Local Unity 6 Test

Connect

srv = rust.server("176.210.20.162:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/2 # 0% full
7-day average 0 # peak –
rank #15,454 # no region published
last wipe 41d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
176.210.20.162:28015
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
17 Sep 2026, 02:49 UTC
hostname
–
first seen
19 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 541 on average657/675
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average418/425
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 310 on average44/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 310 on average47/250
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 270 on average175/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average108/125

Quick answers

From the figures on this page.

Player counts

What position does Local Unity 6 Test take in the server rankings?

Player hours over seven days put Local Unity 6 Test at #15,454, in the top – of the ranked set.

How many players does Local Unity 6 Test hold at once?

Offline now for Local Unity 6 Test, with the last sample 39 days 7 hours ago.

Server data

Which Rust version is Local Unity 6 Test on?

Version Rust network protocol 2633 and build 163794 on Windows is reported by Local Unity 6 Test. Steam updates your game for you, but the protocol must match to join.

How reliable is Local Unity 6 Test, and is it up?

Offline now for Local Unity 6 Test, last seen 39 days 7 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 19 September 2026.

Which location does Local Unity 6 Test run from?

There is no region published for Local Unity 6 Test. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 176.210.20.162:28015.

Rules, settings, map

What rules and settings are recorded for Local Unity 6 Test?

You will not find a gather rate in the string Local Unity 6 Test. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC is not running; Valve's anti-cheat is off.

Which map has Local Unity 6 Test selected?

The game generates its map: procedural, on Local Unity 6 Test.

Wipe schedule

When does Local Unity 6 Test wipe, and on what schedule?

A rhythm cannot be read from the wipes of Local Unity 6 Test on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 41 days 9 hours ago.

Lists and tags

Where does Local Unity 6 Test appear among Rust Data lists and filters?

On Rust Data, Local Unity 6 Test appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Local Unity 6 Test hold?

Read by the game's server browser, the tags Local Unity 6 Test publishes are: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): The server lists 2 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs163794 (Build): The server runs build 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into Local Unity 6 Test?

The manual route: launch Rust, F1, then client.connect 176.210.20.162:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp2
Max players The server lists 2 slots.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs163794
Build The server runs build 163794.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 65,959 players 11,699 servers online