Offline 176.212.97.176:28015 checked 45d ago
EVIL RUST
Connect
srv = rust.server("176.212.97.176:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Sunday 1 November, 16:41 UTC, in 3d 15h. # Its weekly schedule tag · low confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 3d 15h | Sun 1 Nov, 16:41 UTC | wipe |
| 1 | 7d 17h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 10d 15h | Sun 8 Nov, 16:41 UTC | wipe |
| 3 | 17d 15h | Sun 15 Nov, 16:41 UTC | wipe |
| 4 | 24d 15h | Sun 22 Nov, 16:41 UTC | wipe |
| 5 | 31d 15h | Sun 29 Nov, 16:41 UTC | wipe |
| 6 | 35d 17h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 7 | 38d 15h | Sun 6 Dec, 16:41 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 13 Sep, 16:41 UTC45d ago | 1 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 176.212.97.176:28015
- region
- –
- max players
- 10
- group limit
- 5 max
- wipe schedule
- weekly
- last wipe
- 13 Sep 2026, 16:41 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10 | EU · groups of 5 · weekly · 77 on average | 2/250 |
| 1 | 红果十倍/10.26号新开/爆枪/新人入门 | EA · groups of 6 · weekly · 10 on average | 0/200 |
| 2 | РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10 | EU · groups of 5 · weekly · 1 on average | 0/200 |
| 3 | Rusty Moose |EU Mini| | EU · groups of 5 · weekly · 77 on average | 13/150 |
| 4 | Rusty Moose |US Mini| | NA · groups of 5 · weekly · 56 on average | 16/150 |
| 5 | 『二次元』|10.26号|新开|六人|新手乐园 | EA · groups of 6 · weekly · 18 on average | 0/200 |
Quick answers
From the figures on this page.
Population data
How does EVIL RUST compare in the rankings?
Player hours over seven days put EVIL RUST at #13,034, in the top – of the ranked set.
How full does EVIL RUST run?
The current row shows EVIL RUST offline; the last response was 45 days 5 hours ago.
Server facts
What Rust version does EVIL RUST run?
The build is Rust network protocol 2633 and build 163794 on Windows, run by EVIL RUST. The protocol has to match before you can join, and Steam does the updating.
Is EVIL RUST up, and what does its uptime show?
EVIL RUST is offline at this refresh; the last response came 45 days 5 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
In which location is EVIL RUST hosted?
For EVIL RUST, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 176.212.97.176:28015 is its address.
Settings and map
Which rules apply on EVIL RUST, and what settings?
No gather rate appears in the name: EVIL RUST. 5 players is the maximum per group. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
What is the map on EVIL RUST?
EVIL RUST runs a procedural map, which the game generates.
Wipes and dates
On what schedule does EVIL RUST wipe?
The prediction follows the tag, because EVIL RUST's wipes on record are too few to confirm the schedule. Sunday 1 November at 16:41 UTC is when the next wipe is due. The world it runs now was generated 45 days 8 hours ago. A weekly wipe schedule is published in its tags.
What is wipe day on EVIL RUST like?
Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 0 hours in.
Tags, lists
Which Rust Data filters and lists contain EVIL RUST?
These Rust Data lists include EVIL RUST: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Which meanings do the tags on EVIL RUST hold?
These tags are published by EVIL RUST and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts5 (Group limit): No team may exceed 5; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs163794 (Build): The server runs build 163794; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^w (Weekly): The interval is one week; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
How can I connect to EVIL RUST?
The manual route: launch Rust, F1, then client.connect 176.212.97.176:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.