Rust Data

rustdata.spaceservers176.214.167.236:28016.ipynb

Run all rust-data · live

‹ All servers

Offline EU 176.214.167.236:28015 checked 12h ago

test

weekly wipes vanillamoddedoxide

Connect

srv = rust.server("176.214.167.236:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/150 # 0% full
7-day average 0 # peak 1
rank #14,592 # top 66% · #2508 in EU
last wipe 21d ago # weekly schedule
next wipe 6d 2h # Tue 3 Nov, 09:43 UTC

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k29 Sep2 Oct5 Oct9 Oct12 Oct28 Oct

Top 66% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Tuesday 3 November, 09:43 UTC, in 6d 2h. # Its weekly schedule tag · low confidence

usual gap1 daysbetween real wipes
wipe-day peak1players, last three wipes

Coming wipes

inatkind
06d 2hTue 3 Nov, 09:43 UTCwipe
18d 11hThu 5 Nov, 19:00 UTCFW force wipe
213d 2hTue 10 Nov, 09:43 UTCwipe
320d 2hTue 17 Nov, 09:43 UTCwipe
427d 2hTue 24 Nov, 09:43 UTCwipe
534d 2hTue 1 Dec, 09:43 UTCwipe
636d 11hThu 3 Dec, 19:00 UTCFW force wipe
741d 2hTue 8 Dec, 09:43 UTCwipe

The first 48 hours of its last wipes

Tue 6 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 6 Oct, 09:43 UTC21d ago 1 NaN running 0
1 Mon 5 Oct, 09:12 UTC22d ago 1 NaN 1 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
176.214.167.236:28015
region
EU
max players
150
group limit
8, the default
wipe schedule
weekly
last wipe
6 Oct 2026, 09:43 UTC
hostname
–
first seen
29 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average131/100
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average113/225
2RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average6/200
3[EU] Willjum's Solo Only | Thursday WipesEU · groups of 8+ · weekly · 25 on average9/175
4TRAVELER SOLO [MAX 1] Wipe 26.10EU · no group limit · weekly · 23 on average26/100
5RustAria #2 [х2 | NoLimit | Мoскoвcкий]EU · groups of 16+ · weekly · 13 on average6/100

Quick answers

From the figures on this page.

Player counts

What position does test take in the server rankings?

Ranked #14,592 on seven-day player hours, test is #2,508 in Europe and in the top 66% of all ranked servers.

How full does test run?

The current row shows test offline; the last response was 12 hours ago. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 18:00 UTC, mean 0 players.

About the server

Which Rust version is test on?

Version Rust network protocol 2635 and build 168909 on Windows is reported by test. Joining needs the same protocol on your game; Steam handles the update.

Is test up, and what does its uptime show?

Offline now for test, last seen 12 hours ago. 1 of 168 hours up over the last 7 full days, or 1%. Rust Data logged it first on 29 September 2026.

Where does test sit?

In Europe, test lists itself, using the EU tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 176.214.167.236:28015.

Settings and map

What rules and settings are recorded for test?

You will not find a gather rate in the string test. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. The description says vanilla, which here means no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat status: VAC on.

Wipe data

On what schedule does test wipe?

The tag sets the prediction: test has too few wipes on record to confirm its schedule. On Tuesday 3 November at 09:43 UTC the next wipe is due. This world was created 21 days 21 hours ago. A weekly wipe schedule is published in its tags.

On test, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Which Rust Data filters and lists contain test?

On Rust Data, test appears in these lists: EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

How should you read the server tags on test?

Read by the game's server browser, the tags test publishes are: gmvanilla (Game mode): Survival in vanilla form; mp150 (Max players): The server lists 150 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^w (Weekly): A wipe every week; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): In the server browser it sits under Europe; jp0 (Custom tag): A plugin or the owner added this; standard Rust does not define it; oxidation (Custom tag): A plugin or the owner added this; standard Rust does not define it. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way to join test?

Enter client.connect 176.214.167.236:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp150,ptrak,jp0,$r?,v2635,^w,^v,EU,gmvanilla,cs168909,ts8,^o^z,oxidation

Game

gmvanilla
Game mode Survival in vanilla form.
mp150
Max players The server lists 150 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly A wipe every week.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

EU
Europe In the server browser it sits under Europe.

Other

jp0
Custom tag A plugin or the owner added this; standard Rust does not define it.
oxidation
Custom tag A plugin or the owner added this; standard Rust does not define it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 39,995 players 11,624 servers online