Offline 176.234.24.167:28015 checked 14d ago
test
Connect
srv = rust.server("176.234.24.167:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 14 Oct, 14:02 UTC14d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 176.234.24.167:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 14 Oct 2026, 14:02 UTC
- hostname
- –
- first seen
- 14 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 500/550 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 410/450 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 57/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 56/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 59/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 241 on average | 156/200 |
Quick answers
From the figures on this page.
Population data
How does test compare in the rankings?
Over the last seven days test sits at #14,495 on player hours, in the top 67% of ranked servers.
How full does test run?
Offline now for test, with the last sample 14 days 20 hours ago.
Server data
What is the Rust version on test?
The build is Rust network protocol 2634 and build 167781 on Windows, run by test. The protocol has to match before you can join, and Steam does the updating.
Is test up, and what does its uptime show?
test is offline at this refresh; the last response came 14 days 20 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 14 October 2026.
Which location does test run from?
For test, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 176.234.24.167:28015.
Rules, settings, map
Which settings and rules does test run?
The name test carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat status: VAC off.
Which map has test selected?
test runs a procedural map, which the game generates.
Wipe schedule
On what schedule does test wipe?
Too few wipes are on record for test to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 14 days 22 hours ago, and that is the one in play.
On test, what happens on wipe day?
Recent wipes averaged 1 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Which Rust Data filters and lists contain test?
On Rust Data, test appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on test?
These tags are published by test and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way into test?
The manual route: launch Rust, F1, then client.connect 176.234.24.167:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.