Rust Data

rustdata.spaceservers176.250.41.111:28017.ipynb

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Offline 176.250.41.111:28015 checked 6d ago

RustScape test · Rust_isles_V0_0_90

Connect

srv = rust.server("176.250.41.111:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/8 # 0% full
7-day average 0 # peak –
rank #15,335 # top 69%
last wipe 6d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Thu 22 OctThu 22 OctSun 18 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 22 Oct, 13:14 UTC6d ago 0 NaN running 1
1 Thu 22 Oct, 07:12 UTC7d ago 1 NaN 0.3 days 0
2 Sun 18 Oct, 12:36 UTC10d ago 0 NaN 3.8 days 0
3 Tue 13 Oct, 11:31 UTC15d ago 1 NaN 5 days 0
4 Mon 12 Oct, 17:46 UTC16d ago 1 NaN 0.7 days 0
5 Mon 12 Oct, 05:59 UTC17d ago 1 NaN 0.5 days 0
6 Sun 11 Oct, 17:04 UTC17d ago 1 NaN 0.5 days 1
7 Sat 10 Oct, 05:30 UTC19d ago 1 NaN 1.5 days 0
8 Tue 29 Sep, 05:28 UTC30d ago 1 NaN 11 days 1
9 Mon 28 Sep, 15:01 UTC30d ago 1 NaN 0.6 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
176.250.41.111:28015
region
–
max players
8
group limit
8, the default
wipe schedule
–
last wipe
22 Oct 2026, 13:14 UTC
hostname
–
first seen
14 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average332/375
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average293/325
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average28/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average24/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average45/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average130/200

Quick answers

From the figures on this page.

Population data

How does RustScape test · Rust_isles_V0_0_90 compare in the rankings?

Player hours over seven days put RustScape test · Rust_isles_V0_0_90 at #15,335, in the top 69% of the ranked set.

How full does RustScape test · Rust_isles_V0_0_90 run?

Offline now for RustScape test · Rust_isles_V0_0_90, with the last sample 6 days 19 hours ago. Over the last seven days it averaged 0 players.

About the server

What Rust version does RustScape test · Rust_isles_V0_0_90 run?

Rust network protocol 2634 and build 167781 on Windows is what RustScape test · Rust_isles_V0_0_90 runs. Joining needs the same protocol on your game; Steam handles the update.

Is RustScape test · Rust_isles_V0_0_90 up, and what does its uptime show?

RustScape test · Rust_isles_V0_0_90 is offline at this refresh; the last response came 6 days 19 hours ago. Over the last 7 full days the hours up number 2 of 168, 1%. Rust Data logged it first on 14 September 2026.

Which location does RustScape test · Rust_isles_V0_0_90 run from?

No region is published by RustScape test · Rust_isles_V0_0_90. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 176.250.41.111:28015.

Rules, settings, map

Which settings and rules does RustScape test · Rust_isles_V0_0_90 run?

No gather rate appears in the name: RustScape test · Rust_isles_V0_0_90. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat status: VAC on.

Wipe data

When does RustScape test · Rust_isles_V0_0_90 wipe, and on what schedule?

RustScape test · Rust_isles_V0_0_90 wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 6 days 19 hours ago.

What is wipe day on RustScape test · Rust_isles_V0_0_90 like?

Recent wipes averaged 0 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Where does RustScape test · Rust_isles_V0_0_90 appear among Rust Data lists and filters?

These Rust Data lists include RustScape test · Rust_isles_V0_0_90: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on RustScape test · Rust_isles_V0_0_90?

The game's server browser reads these tags from RustScape test · Rust_isles_V0_0_90: gmrust (Game mode): Survival play, standard Rust; mp8 (Max players): The server lists 8 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): The server runs build 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way to join RustScape test · Rust_isles_V0_0_90?

Enter client.connect 176.250.41.111:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp8,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp8
Max players The server lists 8 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build The server runs build 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 48,364 players 11,659 servers online