Offline 176.43.253.48:28015 checked 12d ago
Rust 400 | Rail-Ready Standard Map
Connect
srv = rust.server("176.43.253.48:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 17 Sep, 16:52 UTC41d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 176.43.253.48:28015
- region
- –
- max players
- 400
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 20 Aug 2026, 16:13 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 320/375 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 203/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 294 on average | 35/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 293 on average | 24/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 52/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 65/200 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Rust 400 | Rail-Ready Standard Map rank?
Rank #15,108 on seven-day player hours for Rust 400 | Rail-Ready Standard Map, within the top 70% of all ranked servers.
How full does Rust 400 | Rail-Ready Standard Map run?
The current row shows Rust 400 | Rail-Ready Standard Map offline; the last response was 12 days 13 hours ago.
Server data
Which Rust version is Rust 400 | Rail-Ready Standard Map on?
Rust network protocol 2632 and build 161125 on Windows is what Rust 400 | Rail-Ready Standard Map runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is Rust 400 | Rail-Ready Standard Map, and is it online now?
Offline now for Rust 400 | Rail-Ready Standard Map, last seen 12 days 13 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
In which location is Rust 400 | Rail-Ready Standard Map hosted?
There is no region published for Rust 400 | Rail-Ready Standard Map. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 176.43.253.48:28015 is its address.
Rules, settings, map
Which rules apply on Rust 400 | Rail-Ready Standard Map, and what settings?
The name Rust 400 | Rail-Ready Standard Map carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Community is its browser category. Anti-cheat status: VAC on.
Which map has Rust 400 | Rail-Ready Standard Map loaded?
A procedural map runs on Rust 400 | Rail-Ready Standard Map, generated by the game.
Wipe schedule
When does Rust 400 | Rail-Ready Standard Map wipe, and on what schedule?
Too few wipes are on record for Rust 400 | Rail-Ready Standard Map to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 69 days 7 hours ago.
On Rust 400 | Rail-Ready Standard Map, what happens on wipe day?
Recent wipes averaged 0 players at their peak. Peak population on the latest wipe came 0 hours in.
Tags and filters
Where does Rust 400 | Rail-Ready Standard Map appear among Rust Data lists and filters?
These Rust Data lists include Rust 400 | Rail-Ready Standard Map: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Rust 400 | Rail-Ready Standard Map?
The game's server browser reads these tags from Rust 400 | Rail-Ready Standard Map: gmrust (Game mode): Rust survival in its standard form; mp400 (Max players): The server lists 400 slots; ts8 (Group limit): The default cap applies: 8 per team; v2632 (Protocol): Protocol 2632 is required; a different game version cannot connect; cs161125 (Build): The server runs build 161125; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into Rust 400 | Rail-Ready Standard Map?
The manual route: launch Rust, F1, then client.connect 176.43.253.48:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.