Rust Data

rustdata.spaceservers176.46.100.202:28016.ipynb

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Offline 176.46.100.202:28015 checked 4d ago

My Server Name

Connect

srv = rust.server("176.46.100.202:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/500 # 0% full
7-day average 1 # peak 1
rank #13,640 # top 61%
last wipe 4d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct22 Oct25 Oct28 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 23 OctTue 20 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 23 Oct, 12:55 UTC4d ago 1 NaN running 1
1 Tue 20 Oct, 13:12 UTC7d ago 1 NaN 3 days 1
2 Tue 13 Oct, 13:05 UTC14d ago 1 NaN 7 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
176.46.100.202:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
23 Oct 2026, 12:55 UTC
hostname
–
first seen
12 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average611/575
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average395/400
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 312 on average39/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 311 on average48/250
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 272 on average154/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average90/100

Quick answers

From the figures on this page.

Population data

What position does My Server Name take in the server rankings?

Over the last seven days My Server Name sits at #13,640 on player hours, in the top 61% of ranked servers.

How many players does My Server Name hold at once?

Offline now for My Server Name, with the last sample 4 days 21 hours ago. Over the last seven days it averaged 1 players and peaked at 1.

Server data

Which Rust version is My Server Name on?

Rust network protocol 2635 and build 168909 on Windows is what My Server Name runs. The protocol has to match before you can join, and Steam does the updating.

Is My Server Name up, and what does its uptime show?

Offline now for My Server Name, last seen 4 days 21 hours ago. 1 of 168 hours up over the last 7 full days, or 1%. Its earliest recorded date in Rust Data is 12 October 2026.

Which location does My Server Name run from?

No region is published by My Server Name. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 176.46.100.202:28015.

Settings and map

Which settings and rules does My Server Name run?

No gather rate appears in the name: My Server Name. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

Wipes and dates

On what schedule does My Server Name wipe?

My Server Name wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 4 days 22 hours ago, and that is the one in play.

On My Server Name, what happens on wipe day?

Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 1 hours after it began.

Tags and filters

Which Rust Data filters and lists contain My Server Name?

These Rust Data lists include My Server Name: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on My Server Name?

The game's server browser reads these tags from My Server Name: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): Slot count: 500; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to My Server Name?

Enter client.connect 176.46.100.202:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp500
Max players Slot count: 500.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 60,803 players 11,697 servers online