Offline 176.49.188.69:28015 checked 3d ago
localtest
Connect
srv = rust.server("176.49.188.69:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 176.49.188.69:28015
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 11 Oct 2026, 06:12 UTC
- hostname
- –
- first seen
- 12 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 534 on average | 261/275 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 322 on average | 21/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 321 on average | 17/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 162/200 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 277 on average | 81/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 10/100 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does localtest rank?
Rank #15,419 on seven-day player hours for localtest, within the top 69% of all ranked servers.
How many players does localtest hold at once?
Offline now for localtest, with the last sample 3 days 10 hours ago. Over the last seven days it averaged 0 players.
About the server
What Rust version does localtest run?
The build is Rust network protocol 2634 and build 167398 on Windows, run by localtest. Steam updates your game for you, but the protocol must match to join.
How reliable is localtest, and is it up?
Offline now for localtest, last seen 3 days 10 hours ago. Uptime of 1% across the last 7 full days: 1 hours of 168. Rust Data logged it first on 12 October 2026.
Which location does localtest run from?
No region is published by localtest. Rust Data does not look up where the machine stands; it shows where a server says it is. 176.49.188.69:28015 is its address.
Rules, settings, map
Which settings and rules does localtest run?
You will not find a gather rate in the string localtest. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. The server browser lists it under Community. The VAC field reads off.
What is the map on localtest?
localtest runs a procedural map, which the game generates.
Wipe data
When does localtest wipe, and on what schedule?
A rhythm cannot be read from the wipes of localtest on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 17 days ago.
Tags, lists
Where does localtest appear among Rust Data lists and filters?
These Rust Data lists include localtest: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on localtest hold?
The game's server browser reads these tags from localtest: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): The server lists 2 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167398 (Build): Recorded game build: 167398; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to localtest?
In Rust, F1 opens the console: type client.connect 176.49.188.69:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.